Laxsmart Posted December 24, 2012 Posted December 24, 2012 Hello, long time reader first time poster (not really but that is cool to say) Alright, so here is my dilemma. I am trying to create a massive cheat through the AR function of the pokegen program. I have only found that I can create one pokemon cheat at a time (Ex. a dusknoir or genesect instead of both in one convenient hack) I used to be able to create full teams and send them over using pokesav, and when I saw the boxes functionality Igot excited because I would be able to change everything in mass numbers. No such luck, however, when I tried this... I would love to get a step by step process to create a massive cheat to replace pokemon in my party and my box all at once. For reference, I am creating a legit, but perfected, version of each fully evolved pokemon, I would rather not do this one at a time so I am just going to use this to help me out. P.S. If there is another medium required for doing it on such a massive scale please inform me of it. Thank you
Kaphotics Posted December 24, 2012 Posted December 24, 2012 Just put all the codes together as one code (enter all codes as if when one ends the next one begins), using the same activator for each one. The AR will then add all of them at once.
Laxsmart Posted December 24, 2012 Author Posted December 24, 2012 But if I do that, won't it just set all of them as the first pokemon of the party? I cannot say that I have tried it, but judging from how these codes work... that is how it would work
phoenragon Posted December 25, 2012 Posted December 25, 2012 Laxsmart, you can create the box of Pokemon, select them all and generate a code for the selected Pokemon (there's a check box you can check on the code generator screen). However, if you're planning to use this with an Action Replay, I'm pretty certain that it will not work. Reason being the AR can't handle REALLY long codes like that. I've tried using a code for generating a box FULL of Pokemon, and it didn't work (and I'm pretty certain I did everything correctly). If someone out there has done this successfully, please let us know, but so far I've not seen where it can be done (at least with an Action Replay.)
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