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Posted

On Black 2 (usa), AR code, PokeGen 3.1.10

Each pokemon that I have made is coming over with the original stats after i have modified them. Otherwise it is exactly how i've made it. It shows up perfectly in my storage box with everything correct save the stats. Not sure if its something i'm not checking or what. Any help would be useful. Thanks.

Posted

If your Pokemon has illegal stats (IE something above or below what it should be based on EVs, IVs, nature, and level of Pokemon), then it gets automatically re-calculated upon healing at a PokeCenter or deposited into a PC.

IE somethig with 999 in all stats gets re-calculated to its proper form upon healing.

Posted

I have left off all iv and ev values. They are all set to 0. Im bring in each pokemon at level 5 and each stat is only around doubled. Example: Beldum lvl 5 hp - 33, atk - 27, def - 25, satk - 7, sdef - 25, spd - 30.

Posted

on the main tab origin is set to black 2

here is the code:

94000130 FFFB0000

B2000024 00000000

E0001050 00000088

718C718D 89F70000

B9039738 53F595BF

3779361B B156E463

D2233885 58F339E0

D5C6F15E 3EC50F0F

47F12C77 0726E490

20F01B72 27F37CFC

CC858FA3 3E42D6AD

DF77C0FA 0F98C49E

3759DF67 41A723B1

FC410472 80034660

382628E1 C1F7BF65

D3DA4E9B 0B960FAA

C68D7B64 9096DE7E

989299A5 BB45A851

9F8A7DB8 E19F75B6

CAC3B047 CD1B1AF2

D2000000 00000000

Posted

the stat recalculation actually happens even more often than that now. when you heal, deposit into a pc, get into battle, get out of battle, and a decent amount of other situations.

you would have an extremely difficult time getting into a battle with manually sets stats, if you can do it at all.

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