Acanto Posted October 28, 2010 Posted October 28, 2010 PokéGen won't corrupt your save file, and, in case you make any mistake, it creates by default a backup copy of your original file. It's unlikely you will ever experience any permanent loss of data. The software is provided in both a Beta and a Stable version, so if you want to make sure not to encounter any bug while using PokéGen, you're able to choose the less up-to-date, but 100% bug-free Stable build. The latest beta has, like, two known issues, all of which have been reported on this forum, so if you're a regular forum reader, or you're willing to go through a few topics, using the latest beta shouldn't be a problem for you. If what you're asking is, "Will PokéGen make my Pokémon look hacked?" -- that is up to you. PokéGen doesn't prevent you from making your Pokémon look legitimate, because it provides you with every mean to generate/edit them however you want; it's the way you generate/edit them that makes the difference between a legitimate and an hacked Pokémon, though. As it's not an issue on the developer's side, you will encounter it with any alternative software you may choose. ProjectPokémon also gives you in-depth documentation about Pokémon legality, so as long as you're up to some research, this shouldn't be a problem either. PokéGen is overall a better software than PokéSav -- it does, in just one software, much more than what PokéSav does within three separate ones, and has a good support community around it, here on ProjectPokémon, in case you find any troubles using it. Short answer -- Well, yes, it's safe.
Codr Posted October 28, 2010 Posted October 28, 2010 The program does do some things for you, which can be problematic if the code is doing it wrong. An example of this that's currently in both versions of the program is the nickname flag. Some Pokemon shouldn't have it set, but they do because PokeGen only uses the species name for determination of nicknamed status. I don't know of anything else that's done automatically that's being done wrong, however.
anthony001 Posted October 28, 2010 Author Posted October 28, 2010 thanks for the answer guys. I heard that pokegen doesnt have pokesave's problem like making unusual offset or something to the pokemon file while editing it's IV, is this true? if it is can pokegen fix the file that was onced pokesaved?
Acanto Posted October 28, 2010 Posted October 28, 2010 If you're referring to the PID/IV/Nature/etc. correspondence, you have to re-generate the PID to match the new IV set/Nature/etc. once you've changed any of them, in whatever program you're using to edit the save file, or your Pokémon will have legality issues. PokéGen's PID Finder is a more effective tool than the two windows PokéSav uses for PID generation ('Generate PID' and 'PID/IV Generator'), in my opinion. In PokéGen, the software automatically changes IVs to find a PID that matches that particular nature you want your Pokémon to have; you can addictionally set a priority order for the IVs, in order to have the PID Finder lower preferably the values that are not essential to your Pokémon's build. In PokéSav this is not possible. Another aspect is Hidden Power's Type and Power, whose formulas use IVs as variables. In PokéGen you can make the PID match your desired H. P.'s Type and Power, while in PokéSav you have to do this manually. And, of course, you can use PokéGen for PID calculation once you've edited IVs in PokéSav. [Edit -- Since you're referring specifically to Pokémon Black/White] Note that, for Gen. V. Pokémon, PokéGen uses Gen. IV methods for PID calculation, since Gen. V PID formula is still being worked on. Even so, this doesn't prevent you from accessing Gen. V Wi-Fi features, since Nintendo doesn't check the PID, thus not making your Pokémon look hacked.
Codr Posted October 28, 2010 Posted October 28, 2010 since Nintendo doesn't check the PID, thus not making your Pokémon look hacked. Correction: thus making the community's OCD over it being utterly ridiculous.
Kaphotics Posted October 28, 2010 Posted October 28, 2010 Correction: thus making the community's OCD over it being utterly ridiculous. don't worry, for this generation there's only a Nature/PID relation instead of a PID/IV relation. Not sure if the nature/PID relation can be calculated from the same call for each encounter type (wild/legend/etc) [separate methods lolol]
Codr Posted October 28, 2010 Posted October 28, 2010 don't worry, for this generation there's only a Nature/PID relation instead of a PID/IV relation. Any sort of relationship between any data is meaningless unless Nintendo's services check it.
Kaphotics Posted October 28, 2010 Posted October 28, 2010 Any sort of relationship between any data is meaningless unless Nintendo's services check it. we'll see if they do any NPID checks at the VGC's this coming year. VGC check is the hardest check Nintendo does. I'm pretty sure there is no relevance between Nature and PID because seeds this gen are 64bit instead of 32bit, allowing multiple occurences of PIDs (idk?). eek maybe not, bond says that if you even change one IV you get rejected from random wifi. moar tests!!!!!!
Codr Posted October 28, 2010 Posted October 28, 2010 Well, now we can't continue the conversation because they're all anal about discussions of circumventing Nintendo's checks for the purpose of tournaments.
Kaphotics Posted October 28, 2010 Posted October 28, 2010 Well, now we can't continue the conversation because they're all anal about discussions of circumventing Nintendo's checks for the purpose of tournaments. lolyep /thread
Bond697 Posted October 28, 2010 Posted October 28, 2010 i have my notes from last month, a koromori(blue fruit bat-thing) that i caught and changed nothing but IVs on failed. it passed tonight when i tested again. i don't know.
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