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Posted

Trozeiani344.gifTrozeiani141.gif

Spr_3e_344.gif

Ground-type.pngPsychic-type.png&t=1

Claydol @ Leftovers

Bold with Levitate

252 hp /144 def/ 56 speed/ 56 special attack

Psychic-type.png&t=1 Light screen

Water-type.png Rain Dance

Ground-type.png Earth Power

Ice-type.png Ice Beam

Spr_3e_141.gif

Rock-type.pngWater-type.png

Kabutops @ Life Orb

Adamant with Swift Swim

72 HP/ 252 Atk/184 Speed

Water-type.png Water fall

Rock-type.png Stone Edge

Fighting-type.png Super Power

Normal-type.pngSwords Dance

:U

Posted

I can say the same for Shoddy (BAD hax moments from the past... ask Gin or anyone). But for Pokemon Online, I had some really funny hax moments (all occurring to me of course) when it should not have... mostly criticals and Rock Slide missing at the MOST crucial times when it COULD have stopped a sweep but it just did not connect. But save hax for another thread (go ahead and make a thread about it in competitive battling section if you care)... it's part of the game unfortunately, and now, I accept it as it is, despite how it occurs A LOT (but then again, simulators execute battles a LOT quicker, so it may just feel that way to us).

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