Oxnite Posted September 2, 2010 Posted September 2, 2010 (edited) So I just continued working on my project: Pokémon Platinum Deluxe! I'm now doing a playthrough and debug it, then I'll continue the progress. I already found a bug, though. I've added all the HG / SS sprites, but their placing seems incorrect. As if the HG / SS have another x or y position on the field. Does somebody know how to fix this? Is there a corresponding .narc file that holds all the x and y coordinates of each HG / SS Pokémon sprite, that I have to add to Pokémon Platinum? Thanks a lot for any helpful reply. Edited September 11, 2010 by Oxnite
evan00008 Posted September 5, 2010 Posted September 5, 2010 I've also been editing pokemon platinum but when I try to place a new sprite I can't ever find the sprite i placed etheir. I counted the x and y so i may have counted wrong. I still don't know exactly how the x,y,and z thing works anyway.How did you find the x,y,and z.
aninymouse Posted September 5, 2010 Posted September 5, 2010 There's some relevant information in the "Trainer Battle Script" thread, just below this one, pertaining to finding your x,y,z, coordinate. Alternatively, you can position your character in the desired location on your map, save you game, and use Pokesav to view your current x,y,z coordinate by opening up your save file.
evan00008 Posted September 5, 2010 Posted September 5, 2010 Thanks aninymouse but i've tried it already, it always stays at x: 26848, y: 38916.
TheShadowWalke Posted September 6, 2010 Posted September 6, 2010 Thanks aninymouse but i've tried it already, it always stays at x: 26848, y: 38916. Did you use a patched rom?
Oxnite Posted September 11, 2010 Author Posted September 11, 2010 Oh, wait! My first post might have caused some confusion. I actually meant the Pokémon HG / SS Pokémon Battle sprites - these, for example: They are misplaced in Pokémon Platinum; for example, a Pikachu sprite is slightly below it's shadow in a battle.
aninymouse Posted January 11, 2011 Posted January 11, 2011 I know there was another guy on page 1 (for now) who had a similar issue with shadows not lining up. Have you tried just moving the Pikachu sprite a few pixes upwards on the PNG? I'd imagine that'd work for the smaller sprites, but then I'm not sure if the game has a more complicated way of calculating sprite position... I've been editing stuff, myself, but I've yet to playtest anything
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