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About This File

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This is a general purpose editor made to handle all of the most important rom hacking features in a single user friendly package. It fully supports black 2 and white 2 roms and mostly supports black and white roms with a few features missing.

Currently, the editor contains the following features:

  • Pokemon stats, movesets, evolutions, tms, tutors, and egg moves
  • Pokemon sprites and icons (experimental)
  • Move data
  • Move animations (experimental)
  • Trainers and trainer teams
  • Wild encounters
  • Hidden Grottos
  • Overworld data, objects, and npcs
  • Scripting (experimental)
  • Text
  • Pokemarts (BW2 only)
  • Experience curves
  • Custom game modes (some are BW2 only)
  • Rom patching (alternative to xdelta, less feature complete but capable of merging patches to an extent)
  • File extraction for hex edits

Common Issues

Roms that include the fairy type implementation (This includes Blaze Black 2 and Volt White 2 Redux) will require you to open the text editor, file 199 for BW or 398 for BW2, and add "Fairy" to the list of types before edits can be made.

This editor should be fully compatible with rom hacks and other editors.

If you have any other issues with the editor, you can join Frost's Discord server to get help. https://discord.gg/rA9gZ7v3na


What's New in Version 5.0.1   See changelog

Released

Major Aditions

  • Added a rig cells editor to the pokemon sprite editor
  • Added a window for editing pokedex data

Minor Additions

  • Added a level script editor to the overworld editor
  • Improved the warp editor to offer more and better controls
  • Added controls for undocumented flags in the overworld editor
  • Added a control for the duration format of a status effect in the move editor

Scripting

  • The script importer can now compare two variables in an if statement
  • Dumping the script narc from the file explorer will now let you choose which command dictionary to use
  • Minor additions to script command documentation

Bug Fixes

  • Fixed a bug when exporting ai scripts that removed the last entry of jump tables
  • Fixed an error when applying hex data for pokemon in bw1
  • Fixed a bug when trying to give a trainer pokemon a move that does not exist
  • Fixed the sprite editor not opening for some pokemon due to their rig cell layout.

Misc

  • Added support for evolution slot expansion (implementation of this feature is not included)
  • The habitat list can now be synced with encounters from the Pokedex Tools window rather than being automatic
  • When importing an overlay, you can now override the detection for if the overlay is compressed

 

 

  • Fixed a bug causing some AI scripts to export wrong
  • The file explorer will now detect if an overlay is compressed when importing
  • Now displays the size of misc. files in the file explorer
     
  • Added a file explorer that can extract and import files, unpack and repack narcs, and decompress and recompress overlays
    • Decompressing and recompressing overlays will automatically update the Y9
  • Added a trainer AI script exporter and importer
  • Added a nature predictor for trainer pokemon
  • Trainers will now display their name in the NPC editor based on their script id above 3000
  • Script command definitions can now be extracted and modified
  • The text editor can now search through instances of text within a file
  • Added status text to all editors
  • Fixed routes 5 and 16's habitat lists being swapped
  • Exported script files will now include their file id at the top of the file

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Purugli

  

This is dope! Is anyone aware of a good tool to edit starters in Black and White? Finding resources for Gen 5 editing has been hard.

EXCRZ

  

WOW!THANK YOU MY FRIEND!I CAN USE THIS TO EDIT THE ROM THAT HAD BEEN EDITED!

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