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  1. Past hour
  2. havox7

    kadraba

    Version 1.0.0

    0 downloads

    desejo evoluir o kadabra para alakazam.
  3. One more question, I didnt get the Shiny Zeraora from HOME event back in the day. Is is possible to put it in my Sword save and try to upload it to HOME? Or am I getting banned from HOME? Is it possible to get it in other way? I know it doesnt have a HOME ID and should have one, I dont know how would HOME react to something like this.
  4. Today
  5. Thank you for your hard work with updating this rom hack! Is lycanroc dusk in this game still? How do I evolve into it? Also, how do I evolve rockruff into midnight lycanroc? It's been awhile since I've played this.
  6. Just wanted to mention that Arceus is a little buggy. Its ability is listed as "$$$", and it's able to evolve into itself. Once it evolves, its ability becomes Filter.
  7. Hello! Just discovered this mod, super exciting! Started a playthrough with Litwick and Alolan Vulpix, I'm in love, thank you for your work on this. Just wanted to know, is there a documentation PDF anywhere? In the download folder there's a "documentation.txt" file, but it's a bit hard to read and I was hoping to get some more information on the ROM (more things like what moves are added, what learnsets are used, info on evolution methods, etc. I've never played any PMD hack so I don't know if this stuff if common knowledge on SkyTemple, but just thought I'd ask here. Any info you can provide would be really helpful, but amazing work either way, so excited to re-experience this game again!
  8. Heya! Ive been wanting to try this hack for a while, and I was really intrigued by the shiny starters. Do you know what to odds are for those, and what the shiny odds are generally for this? Thanks!
  9. I did check Sky Temple to see if it was possible without editing after when my friend explained it to me. I do know I COULD edit it to do this but I wanted it to be an authentic run. Thank you nonetheless for taking the time to tell me I think I will play it without.
  10. Yesterday
  11. Not possible. Having 6 specific IVs is (1:32)^6, having a specific nature is 1:25, and having TWO from the same seed... Probability on that is 1:720,575,940,379,279,360,000. There are only 2^32 seeds, and you want something that is more rare than 2^64 odds. Read more here:
  12. hi! i love this romhack a lot and i always make sure to check for updates, but when i updated to 2.3.5 my archen protag suddenly methamorphosized into a sharpedo and i don´t know if i did something wrong when patching i hope you can help me with this pls(btw im using melonds in android) Everything else in the game works perfectly and i really enjoy being able to control my team Pre 2.3.5: After getting 2.3.5
  13. I‘m on a Journey of playing all pkm games and during that Journey I want to keep the rare and important ones such as these starters. I also want them to have my desired IVs and nature. Usally that‘s no bigi, but this case is rather odd. For Coloseum Pid, Tid, Sid, IV and nature are intertwined as far as I know. I want to create or edit my starters, to have 5 Perfect IV‘s and 0 on Atk. Umbreon should be calm and Espeon should be timid. I want them to share the same Tid meaning I want them to come from the same seed. If anyone can educate me on how to do this I would be really glad(TW: I‘m really stupid when it comes to coding and I‘m on mac). The Pokémon files would also be fine. Tyyy in advance
  14. Version 1.0.0

    13 downloads

    I like pokemon white 2 version a lot. This is a very great pokemon game. I enjoyed this game so much. I like battling colress. The story is phenomenal. The gameplay was challenging sometimes for me, but still had fun with pokemon white 2 version. White kyurem is amazing. It was crazy battling white kyurem and then after that ghetsis challenged to a battle. When N was with reshiram using fusion flare that was very awesome. N just got hundred percent times more cool then he was in pokemon black version. I caught reshiram and kyurem. I got the DNA splicer after caught kyurem. I used the DNA splicer to fuse kyurem and reshiram into white kyurem. I put white kyurem in the pc.
  15. Perfect! When Shade 1 is 100% complete, please please please let me know! Your a legend for this!
  16. Last week
  17. From what I see when it comes to EOS romhacking it's currently impossible to give third abilities to Pokémon. What you can do whoever is modify this Romhack yourself using Sky Temple and give Scolipede the Speed Boost ability by replacing one of its existing abilities. Alternatively, you can also set Scolipede's Movement Speed to 2, effectively granting it a Speed Boost on top of its current abilities.
  18. Hi everyone! I'm looking for someone who could help me get the following Pokémon in Pokémon HOME (all Level 100 and in normal Poke Balls): Spinda Alolan Rattata (male) Alolan Raticate (male) For the Spinda, I'm specifically looking for these two patterns in both shiny and non-shiny versions: 7A397866 (female pattern) 88888888 (male) So, in total, I'm looking for 8 Pokémon: 4 Spinda (2 patterns × shiny and non-shiny) 2 Alolan Rattata (shiny and non-shiny) 2 Alolan Raticate (shiny and non-shiny) Unfortunately, I don't own a Nintendo 3DS, so I'm looking for someone who can generate them (or otherwise obtain them) and trade them to me through Pokémon HOME. In return, I have Pokémon Shield, Scarlet, Legends: Z-A, and Brilliant Diamond, so I can help you get something from those games if there's anything you need. I'm trying to complete my Pokémon HOME Pokédex, but because of the well-known issue with Spinda in Brilliant Diamond, I can't transfer one to HOME myself. If anyone is able to help, I'd really appreciate it. Thanks in advance!
  19. Working on a B2W2 (IRDO) hack, hit a very consistent, reproducible issue I can't explain and haven't found documented anywhere. Posting in case others have hit this or know the real mechanism. Setup: Hand-assembled a new NPC dialogue sequence, appended to an existing map's script file (/a/0/5/6), correctly resolved via the map's Zonedata record (mapScriptsIndex). Verified byte-for-byte correct via a custom BeaterScript-based decompiler at every step, and confirmed via live DeSmuME testing that basic dispatch/read logic works reliably (an NPC branching on a PushStackDerefVar/CompareStackVarTo/ConditionalJump sequence displays the correct message every time, deterministically, across many rebuilds). The bug: The moment a sequence contains any instruction that writes persistent state, interacting with that NPC produces complete silence — no message, no sound cue, nothing. Tried, all with identical total-silence failure: StoreInVar (0x28), 2× ushort params (var addr, value) PushStackVar(0x8) + PopStackVar(0xA) SetFlag (0x23), tested with both a known-in-vanilla-use flag ID (695) and an arbitrary one (4000) StoreDerefVar (0x2A), the pattern seen in real vanilla scripts around CallStd 2805 calls Same with a ReturnAfterDelay inserted before the write (timing theory) Same with extra padding bytes after the parameter (parameter-width theory) Confirmed target addresses are in-bounds against the real save layout (Works[]/"Event const" block is exactly 431×2 bytes at 0x1ff00–0x2025e per FlagBrew/PKSM-Scripts' save map; flags go well into the thousands) Also tried using opcode 0xA purely as a read instead (per CheapScript's naming it as GetStackVar rather than B2W2.yml's PopStackVar) — still silent either way. Ruled out: NPC entity/position (same NPC works fine with read-only content at the identical position), save file staleness (tried a fresh backup-memory import), sequence-count/file-size limits (tested well under any threshold we found), and the ROM having any of our own custom ARM9 hooks (tested against the plain vanilla ROM). Has anyone seen this before, or know whether these opcodes actually need a different calling convention (register setup, specific context, etc.) that isn't captured in the BeaterScript/B2W2.yml command definitions? Happy to share the exact test ROMs/bytecode if useful.
  20. Hello! I was looking at available abilities and noticed Pokemon can only have two options. Would you ever add a third? I was looking to add speed boost on Scolipede. Thank you for all you do :D
  21. Version 1.0.0

    13 downloads

    I like pokemon black 2 version a lot. This is a very great pokemon game. I enjoyed this game so much. I like battling colress. The story is phenomenal. The gameplay was challenging sometimes for me, but still had fun with pokemon black 2 version. Black kyurem is amazing. It was crazy battling black kyurem and then after that ghetsis challenged to a battle. When N was with zekrom using fusion bolt that was very awesome. N just got hundred percent times more cool then he was in pokemon white version. I caught zekrom and kyurem. I got the DNA splicer after caught kyurem. I used the DNA splicer to fuse kyurem and zekrom into black kyurem. I put black kyurem in the pc.
  22. Hello i suggest using a gameshark code that forces a certain pokemon to be encountered with a shiny code because when your editing a rom to make a hack there is a chance that it can corrupt your save file Hope this helps (sorry for spelling and Grammar mistakes english isnt my first language)
  23. Hi everyone, I made PKHeX-Avalonia, a native port of PKHeX for macOS, Linux and Windows. No Wine, no VM. The important part first: the core is the original PKHeX.Core from kwsch, completely untouched. I sync it with upstream daily, so legality checks and save handling behave exactly like the original. Only the UI is new. On top of the usual PKHeX features it has some extras: - Auto Legality Mod built in. Paste a Showdown set, get a legal mon. - Living Dex generator - LiveHeX over Wi-Fi (sys-botbase) - Whole save legality audit with CSV export - Automatic save backups and a save compare tool - UI in 9 languages, dark, light and high contrast themes - Drag a mon from a box straight to your desktop as a file, and back Free and open source (GPLv3). Repo: https://github.com/realgarit/PKHeX-Avalonia Downloads: https://github.com/realgarit/PKHeX-Avalonia/releases It's still young, so expect some rough edges. Bug reports on GitHub are very welcome.
  24. By the way, huge thanks for making the classic/expanded Starter list split WindchildWhimsy, I was able to make Salandit a starter, it's a serious godsend for your hack
  25. Thank you for this, I now have a save that I can distribute Eon Tickets from without messing with mine personally, I love that you named so many of your pokemon, You Tallow was very helpful
  26. Mainly the sprite from the intro cutscene, trainer portraits, and the champion sprites (I think????)
  27. Hi everyone, I'm working on a big 2.0 update with a complete app redesign, this is why there is currently no updates. It should come quite soon. @AnHeroGold @zavage00 @axeil thanks for your suggestions/bug report, I'll check that after 2.0 release. @Enan I'm still working on core features, I prefer to finish them before thinking of a plugin system. That said I agree that plugins should be allowed, also because I won't work on this app forever.
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