Jump to content

Changing PSMD Animations


evandixon

2109 views

Yesterday, I managed to extract models and animations from pokemon_graphic.bin, so they can be viewed with standard 3DS model viewers. Today, I did the next logical step, and wrote code to change these animations. Observe:

I don't have special builds ready just yet, but if you're a developer who's anxious to make changes, I have some sample code here. (That link might be dead if you're reading this a week or so after this post was published.)

0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...