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Hi all! I have been reading the forums on Project Pokemon for a while, but just now have finally decided to sign up after perfecting my battle tower team in the Emerald Battle Frontier. Its gimmicky, but very fun. Ive found my favorite way to play with baton pass. There is guides to this, I already know. However, I feel as if I put a spin on this that makes it much more reliable, and my combo is structured and linear, rather than the many ways to possibly build this. As of March 2011, Ingrain is illegal on Smeargle in Smogon Tours, which makes some of its main sets obsolete. As of August 2019, Baton Pass is illegal on Smeargle, which makes some of its main sets obsolete. I included Smeargle in the team, as this is for the Battle Frontier. Not intended to be used in Smogon Tours. Now to get into the Team: Smeargle ( Quick Claw ) Jolly Nature IVS: (31,31,31,31,31,31) EVS: (68, 1, 0, 1, 188, 252) Spore, Ingrain, Substitute, Baton Pass The biggest difference of my team is that I lead with Smeargle. Immediately start with Spore to render them useless between 1-6 turns. Smeargle has max iv/ev for speed (+ a quick claw), which makes it likely that Smeargle will move first in the Battle Tower. Then use Ingrain, to secure not being forced to switch via an opponents moves throughout the battle. It will also give Leftover like effects which is great! After that, set up the substitute on the 3rd turn, and then the 4th turn, baton pass to Ninjask. By the time Ninjask comes in, the opponent may be asleep, your substitute should be active, and Ingrain should be active. Ninjask ( Shell Bell ) Jolly Nature IVS: (31,31,31,31,31,31) EVS: (0,255,0,0,0,255) Substitute, Harden, Shadow Ball, Baton Pass When Ninjask comes in, the enemy Pokemon may wake up somewhere around this point and break the 1st substitute. Anytime a substitute is broken, replace it to secure the chain doesn't go into jeopardy. The point is to stall turns because of Ninjask's speed boost ability. The shell bell is life gain to support the Ninjask during its mission to get to Mr. Mime (who holds the admittedly superior leftovers). I also put Shadow Ball on Ninjask because it is a powerful and accurate move that potentially can lower SpD (helpful as well). Shadow Ball is for a pesky Shedninja also, as you never know when you will run into wonder guard. When Ninjask is not behind a Substitute, put a substitute up, then Ninjask obtains 1 speed boost passively. When the substitute is up the next turn, use harden to raise the defense by 1, then the Sub will probably be broken (repeat this six times to max the speed and defense buffs on battlefield) Then baton pass to Mr. Mime (with a sub up) . You should have all speed boosts, all defense boosts, ingrained in the chain, and a sub up on Mr. mimes entry. Mr. Mime (Leftovers) Calm Nature IVs: (31,31,31,31,31,31) EVs: (252,1,1,60,196,0) Calm Mind, Psychic, Thunderbolt, Baton Pass This is the big hitter of the combo. This Mr. Mime will come out, and then use Calm Mind to buff up the SpA and SpD 6 times. It should be able to do that no problem, as it has ingrain and leftovers together which regenerates a ton of HP! It also has been hardened 6 times at this point, and has a high base SpD. After Calm Mind (6 times), Mr. Mime on the Battlefield should be ingrained, maxed Speed, Defense, SpA, & SpD. It has soundproof, so it isn't getting forced off the battlefield. It has Raikou-like stats before stacking boosts. Mr. Mime has 2 Attacking moves that use the SpA stat we just boosted. (Psychic & Thunderbolt) Baton Pass is the 4th move on Mr.Mime just in case we need to roll the ball of stats back over to Smeargle or Ninjask. Both are very powerful and accurate moves that are special attacks (utilizing the stat we maxed). As two moves is vital on a hard hitter because of type effectiveness. Both moves SHOULD 1HKO any Pokemon if you reached the end of the 3 poke BP chain with no issues. Let me know what you think! Ill also share the Pokemon PK3s if you want to try it, I put quite a bit of effort into creating this, and then sharing my information. I personally use a R4 and NDS to backup and restore my .sav and use PKhex to modify the .sav file. 235 ★ - SMEARGLE - 89047878CB05.pk3 291 ★ - NINJASK - D09E2A50992B.pk3 122 ★ - MR. MIME - 92AF08CEBBB3.pk3
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From the album: 291 Ninjask
291 Ninjask RTDX Portrait PainedA portrait of a Pokémon from Pokémon Mystery Dungeon: Rescue Team DX. -
From the album: 291 Ninjask
291 Ninjask RTDX Portrait NormalA portrait of a Pokémon from Pokémon Mystery Dungeon: Rescue Team DX. -
From the album: 291 Ninjask
291 Ninjask RTDX Portrait HappyA portrait of a Pokémon from Pokémon Mystery Dungeon: Rescue Team DX. -
Ultra Sun and Ultra Moon | Sun and Moon | Super Mystery Dungeon | Explorers of Sky See more images Pokédex Name Ninjask Category Ninja Pokémon Types Ability Speed Boost Hidden Ability Infiltrator Height 0.8 m (2'7") Weight 12 kg (26.5 lbs.) Gender 50.00% ♂ 50.00% ♀ Egg Group Bug Details Catch Rate 120 Evo Stage 2 Hatch Cycles 15 Base Friendship 70 Exp Growth Erratic Forme Count 1 Forme Sprite 0 Color Yellow Base Exp 160 Escape Rate 0 Local Variant False Stats Base EV Yield HP 61 0 Attack 90 0 Defense 45 0 Sp. Attack 50 0 Sp. Defense 50 0 Speed 160 2 BST 456 Type Effectiveness x1 x0.25 x2 x1 x0 x4 x0.5 x1 x1 x2 x1 x0.25 x2 x1 x2 x1 x1 x1 Evolution Chain Target Method Nincada Ninjask Level Up (Ninjask) at level 0 Moves (Level Up) Level Move With Evolution Double Team With Evolution Screech With Evolution Fury Cutter 1 Double Team 1 Screech 1 Fury Cutter 1 Bug Bite 1 Scratch 1 Harden 1 Absorb 1 Sand Attack 5 Absorb 9 Sand Attack 13 Fury Swipes 17 Agility 23 Slash 29 Mind Reader 35 Baton Pass 41 Swords Dance 47 X-Scissor Moves (TM) Move Toxic Hidden Power Sunny Day Hyper Beam Protect Roost Frustration Solar Beam Return Leech Life Shadow Ball Double Team Sandstorm Aerial Ace Facade Rest Attract Thief Round False Swipe Giga Impact Swords Dance X-Scissor Swagger Sleep Talk U-turn Substitute Confide Moves (Egg) Move Parents Endure Feint Attack Gust Silver Wind Bug Buzz Night Slash Bug Bite Final Gambit
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Ultra Sun and Ultra Moon | Sun and Moon | Super Mystery Dungeon | Explorers of Sky See more images Pokédex Name Ninjask Category Ninja Pokémon Types Ability Speed Boost Hidden Ability Infiltrator Height 0.8 m (2'7") Weight 12 kg (26.5 lbs.) Gender 50.00% ♂ 50.00% ♀ Egg Group Bug Details Catch Rate 120 Evo Stage 2 Hatch Cycles 15 Base Friendship 70 Exp Growth Erratic Forme Count 1 Forme Sprite 0 Color Yellow Base Exp 160 Escape Rate 0 Local Variant False Stats Base EV Yield HP 61 0 Attack 90 0 Defense 45 0 Sp. Attack 50 0 Sp. Defense 50 0 Speed 160 2 BST 456 Type Effectiveness x1 x0.25 x2 x1 x0 x4 x0.5 x1 x1 x2 x1 x0.25 x2 x1 x2 x1 x1 x1 Evolution Chain Target Method Nincada Ninjask Level Up (Ninjask) at level 0 Moves (Level Up) Level Move With Evolution Double Team With Evolution Screech With Evolution Fury Cutter 1 Double Team 1 Screech 1 Fury Cutter 1 Bug Bite 1 Scratch 1 Harden 1 Absorb 1 Sand Attack 5 Absorb 9 Sand Attack 13 Fury Swipes 17 Agility 23 Slash 29 Mind Reader 35 Baton Pass 41 Swords Dance 47 X-Scissor Moves (TM) Move Toxic Hidden Power Sunny Day Hyper Beam Protect Roost Frustration Solar Beam Return Leech Life Shadow Ball Double Team Sandstorm Aerial Ace Facade Rest Attract Thief Round False Swipe Giga Impact Swords Dance X-Scissor Swagger Sleep Talk U-turn Substitute Confide Moves (Egg) Move Parents Endure Feint Attack Gust Silver Wind Bug Buzz Night Slash Bug Bite Final Gambit
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From the album: 291 Ninjask
Official artwork for 291 Ninjask -
From the album: 291 Ninjask
Image of a shiny 291 Ninjask from the back used in Pokémon Platinum, HeartGold, and SoulSilver -
From the album: 291 Ninjask
Image of 291 Ninjask from the back used in Pokémon Platinum, HeartGold, and SoulSilver -
From the album: 291 Ninjask
291 Ninjask PSMD Portrait SadA portrait of a Pokémon that is sad -
From the album: 291 Ninjask
291 Ninjask PSMD Portrait NormalThe default portrait for a Pokémon used when no particular emotion is present -
From the album: 291 Ninjask
291 Ninjask PSMD Portrait HappyA portrait of a Pokémon that is happy about something, usually with a grin on its face -
From the album: 291 Ninjask
291 Ninjask EoS Portrait NormalThe default portrait for a Pokémon used when no particular emotion is present -
From the album: 291 Ninjask
Image of a shiny 291 Ninjask from the front used in Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver -
From the album: 291 Ninjask
Image of a shiny 291 Ninjask from the front used in Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver -
From the album: 291 Ninjask
Image of 291 Ninjask from the front used in Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver -
From the album: 291 Ninjask
Image of 291 Ninjask from the front used in Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver -
From the album: 291 Ninjask
Image of a shiny 291 Ninjask from the back used in Pokémon Diamond and Pearl -
From the album: 291 Ninjask
Image of 291 Ninjask from the back used in Pokémon Diamond and Pearl -
From the album: 291 Ninjask
Image of a shiny 291 Ninjask from the front used in Pokémon Black and White -
From the album: 291 Ninjask
Image of a shiny 291 Ninjask from the back used in Pokémon Black and White -
From the album: 291 Ninjask
Image of 291 Ninjask from the front used in Pokémon Black and White