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Slimy Sliggoo

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  1. So after a few hours of packing, it finally finished, but it ended with an error. System.AggregateException: One or more errors occurred. ---> System.AggregateException: One or more errors occurred. ---> System.IO.IOException: The directory is not empty. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost) at DS_ROM_Patcher.Utilities.xdelta.Dispose(Boolean disposing) at DS_ROM_Patcher.ModBuilder._Closure$__77-0.VB$StateMachine___Lambda$__8.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Utilities.AsyncFor.<>c__DisplayClass42_1`1.<<RunForEach>b__0>d.MoveNext() --- End of inner exception stack trace --- --- End of inner exception stack trace --- at SkyEditor.Core.Utilities.AsyncFor.<RunForEach>d__42`1.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at DS_ROM_Patcher.ModBuilder.VB$StateMachine_77_BuildMod.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.ROMEditor.Projects.GenericModProject.VB$StateMachine_41_Build.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\Projects\GenericModProject.vb:line 281 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.ROMEditor.MysteryDungeon.Explorers.Projects.SkyStarterModProject.VB$StateMachine_5_Build.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\MysteryDungeon\Explorers\Projects\SkyStarterModProject.vb:line 119 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<BuildProjects>d__39.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<BuildProjects>d__39.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<Build>d__38.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<Build>d__37.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.ROMEditor.DSModSolution.VB$StateMachine_5_Build.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\DSModSolution.vb:line 60 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.ApplicationViewModel.TaskProgressReporterWrapper.<Start>d__32.MoveNext() ---> (Inner Exception #0) System.AggregateException: One or more errors occurred. ---> System.IO.IOException: The directory is not empty. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost) at DS_ROM_Patcher.Utilities.xdelta.Dispose(Boolean disposing) at DS_ROM_Patcher.ModBuilder._Closure$__77-0.VB$StateMachine___Lambda$__8.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Utilities.AsyncFor.<>c__DisplayClass42_1`1.<<RunForEach>b__0>d.MoveNext() --- End of inner exception stack trace --- ---> (Inner Exception #0) System.IO.IOException: The directory is not empty. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost) at DS_ROM_Patcher.Utilities.xdelta.Dispose(Boolean disposing) at DS_ROM_Patcher.ModBuilder._Closure$__77-0.VB$StateMachine___Lambda$__8.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Utilities.AsyncFor.<>c__DisplayClass42_1`1.<<RunForEach>b__0>d.MoveNext()<--- <---
  2. I did check the errors tab, but nothing is written in there. I have also checked, and all the portraits (at least the ones I made) had 15 colors or less.
  3. Hello! I have tried to build the modpack, but the portrait mod seems to be stuck on "packing", even after an hour or so. Is this normal?
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