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khanghuynh93

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Everything posted by khanghuynh93

  1. Are there any ways that I can safely modify the static encounters without breaking the files other than using Luma ? I don't have a 3ds to use that
  2. I modified the height of primal groudon from 16'05" to 22'04" with pk3ds. I also modified the height of primal kyogre to be as bit as mega steelix as well. However, the game managed to "rank" primal kyogre as equal height as mega steelix, yet showed primal groudon (22'04" as shown below ) to be shorter than even milotic (20'04"). Could someone please show me how to fix this ?
  3. Hi Kaphotics, I am currently using Citra to play Oras, and I don't have a 3DS. I want to edit the CRO files to change the static encounters, gift pokemons, but i am stuck at rebuilding those files. I searched and it said that i need Luma, but i don't have a 3ds for that. Are there anyway that i can mod the CROs, or at least safely rebuild those ?
  4. There is an item stat section, but it is in hex ( as i recall ), and I don't have the hex table for that. Also, could you please explain more about the shiny rate ? If my PID is about 3% but my reroll is 0.00%, does it mean my shiny rate is 3% ? what does the reroll actually do ?
  5. How do you know it is 1% ? could you please show me the snapshot of the pk3ds ? I am trying to figure out the rate as well
  6. Hi, I have question: How do I modify item stats ? For instance, I want ultra ball to have higher catch rate, or Lustrous Orb to increase Palkia's stats, or leftovers being able to heal more , etc... How should I do that ? Could someone please help me ?
  7. Hi guys, When I clicked the "static encounters", this error pops up. Could someone please help me with this ? Exception Details: System.ArgumentOutOfRangeException: InvalidArgument=Value of '256' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous) at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args) at pk3DS.Main.<B_Static_Click>b__60_0() in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 1042 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll pk3DS, Version=1.0.0.352, Culture=neutral, PublicKeyToken=null D:\Ken\Games\Emulator\Citra-CC-MSVC-_18_11_2017\pk3DS Build 352\pk3DS.exe System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\Ken\Games\Emulator\Citra-CC-MSVC-_18_11_2017\pk3DS Build 352\pk3DS.Core.dll -------------------- User Message: An unhandled exception has occurred. The program must now close. Also, I modded the game after I finished it. Now, as I start a new game, it froze when at the introduction clip ( when kukui calls you before you arrive in Aloha ). However, if I continue from previous save, the game would not freeze. How could I fix this ?
  8. Hi, Can you please explain to me the Effect box, the Flags boxes, as well as the 0xB box ? What value can I put in there ? In other words, do you have a chart of those values ? For example, if I want Freeze Shock a 1- turn move with 30% chance of paralysis, what value should I put into the Effect box ? What value should be put for the Flags boxes ? If i change the values, would the animation for the move be different ? I changed the value for Flags 1 box to 175, yet nothing changed. Also, I wanted to edit ablities, yet I don't know how to do it. For example, I really like the Delta Stream ability due to its ability to reduce damage done to flying types; however, it is easily negated by Air Lock, or changed by Primal Weathers. As a result, I want the Delta Stream not only change the current weather to strong wind, but also prevents other weathers ( including Air Lock, Desolated Lands, Primordial Sea ) from taking effect
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