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Posts posted by Drayano
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If you mean changing what Pokémon you actually encounter with Zekrom and that then refer to this.
I have no idea how to add new items but I can tell you how to modify existing ones, though I don't remember if you already know this. Information is here.
There's some information on moving overworlds here. It should help you with moving trainers at least, though I don't know about in between maps.
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Those are things in the text that refer to line breaks. \n refers to a singular line break, \r means a new dialogue box.
Say you had a string like this:
"I had such a fun time with\nyou today. I hope you did too.\rHey, wanna trade for my Luvdisc?"
In the game, this would show up as...
I had such a fun time with
you today. I hope you did too.
^ That would all show up in one textbox, then when you press a...
Hey, wanna trade for my Luvdisc?
^ This is all in one textbox.
To get it so it'd be like...
I had such a fun time with
you today. I hope you did too.
Hey, wanna trade for my Luvdisc?
where the third line shows up after pressing a on the second line.
You would outlay it like so: "I had such a fun time with\nyou today. I hope you did too.\x25BDHey, wanna trade for my Luvdisc?"
\x25BD means you will move onto the next line, but it only works properly if you do it after an \n but before an \r.
Hope that helps; it'll be more obvious what it means if you try it yourself.
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Oh, fantastic
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Yeah, I'm pretty sure it's stored elsewhere.
The PokéBeach article has a bit about DP: "Once we were able to confirm Shaymin and Giratina also had the same placeholder treatment in Diamond and Pearl, we felt confident enough to post this story." So it's at least there somewhere.
At least it's not the most important thing in the world
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Say, Kazo, did you ever look into doing this same sort of thing on any of the fourth gen games? I thought of a utility of this by giving trainers special 'stronger forms' of certain Pokémon (e.g. an Onix with higher base stats, or something) but the Pokémon data files don't seem to keep any form data in 4th gen and I've no idea where to find it.
I took a look through the HGSS File System list but no clear file jumped out at me. I assume it's pretty similar method-wise, just a case of finding those numbers...
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To think I was literally about to start making some changes to B2W2.
Thank you, Kazo!
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There's a weird thing I found that generally seems to fix the script errors; if when you save a script a movement causes a freeze, try typing in "SetvarHero 0" into any line of the area's scripts and saving and compiling the ROM. It should work fine after that.
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Here, I made this when I was doing my Sacred Gold / Storm Silver hacks. The number corresponds to what you put in PPRE for that sprite. It's extended from an older list so some of the 'FREEZE' ones may not be 100% accurate.
0. Soul Silver Hero Male
1. Little Boy (Platinum)
2. Little Girl (Platinum)
3. Male School Kid (Platinum)
4. Youngster (Platinum)
5. Bug Catcher (Platinum)
6. Lass (Platinum)
7. Battle Girl (Platinum)
8. School Girl (Platinum)
9. Generic Male (Platinum)
10. Rocker (Platinum)
11. Ace Trainer Male (Platinum)
12. Generic Female (Platinum)
13. Beauty (Platinum)
14. Ace Trainer Female (Platinum)
15. Balding Male
16. Barry's Mom (Platinum)
17. Old Man (Platinum)
18. Old Woman (Platinum)
19. Fat Guy (Platinum)
20. Hiker
21. Biking Male Hero
22. Reporter (Platinum)
23. Camera Man (Platinum)
24. Store clerk 1
25. Store Clerk 2
26. FREEZE
27. FREEZE
28. FREEZE
29. Male Scientist (Platinum)
30. Female Scientist (Platinum)
31. Rough Neck (Platinum)
32. FREEZE
33. Female Skiier (Platinum)
34. Officer (Platinum)
35. Idol (Platinum)
36. Gentleman (Platinum)
37. Socialite (Platinum)
38. Male Biker (Platinum)
39. Female Biker (Platinum)
40. Engineer (Platinum)
41. Farmer (Platinum)
42. Cowgirl (Platinum)
43. Clown (Platinum)
44. Artist (Platinum)
45. Athlete Male (Platinum)
46. E FREEZE
47. F FREEZE
48. FREEZE
49. FREEZE
50. Ruin Maniac (Platinum)
51. Black Belt (Platinum)
52. Picnic Boy (Platinum)
53. Picnic Girl (Platinum)
54. Fisherman
55. Parasol Girl (Platinum)
56. Sailor
57. FREEZE
58. FREEZE
59. Waiter (Platinum)
60. Waitress (Platinum)
61. FREEZE
62. Rich Boy (Platinum)
63. Rich Girl (Platinum)
64. FREEZE
65. FREEZE
66. FREEZE
67. FREEZE
68. Blizzard Ace Trainer Male (Platinum)
69. Blizzard Ace Trainer Female (Platinum)
70. Psychic Male (Platinum)
71. Pikachu (Platinum)
72. FREEZE
73. FREEZE
74. FREEZE
75. FREEZE
76. FREEZE
77. FREEZE
78. FREEZE
79. FREEZE
80. FREEZE
81. FREEZE
82. FREEZE
83. FREEZE
84. Strength Boulder (Platinum)
85. Rock Smash Rock (Platinum)
86. Cut Bush (Platinum)
87. Item Pokeball
88. FREEZE
89. FREEZE
90. FREEZE
91. FREEZE
92. FREEZE
93. FREEZE
94. FREEZE
95. FREEZE
96. FREEZE
97. Soul Silver Hero Female
98. Biking Soul Silver Hero Female
99. Professor Elm
100. FREEZE
101. Ethan / Lyra (depends on player gender)
102. FREEZE
103. FREEZE
104. FREEZE
105. FREEZE
106. FREEZE
107. FREEZE
108. FREEZE
109. FREEZE
110. FREEZE
111. FREEZE
112. FREEZE
113. FREEZE
114. FREEZE
115. FREEZE
116. FREEZE
117. FREEZE
118. FREEZE
119. FREEZE
120. FREEZE
121. FREEZE
122. FREEZE
123. FREEZE
124. FREEZE
125. FREEZE
126. Roark
127. Gardenia
128. Crasher Wake
129. Maylene
130. Fantina
131. Candice
132. Byron
133. Volkner
134. FREEZE
135. FREEZE
136. FREEZE
137. FREEZE
138. FREEZE
139. FREEZE
140. FREEZE
141. Cheryl
142. Riley
143. Marley
144. Buck
145. Mira
146. School Boy (HG/SS)
147. FREEZE
148. Rival (Silver)
149. FREEZE
150. FREEZE
151. FREEZE
152. FREEZE
153. FREEZE
154. FREEZE
155. FREEZE
156. FREEZE
157. FREEZE
158. FREEZE
159. FREEZE
160. FREEZE
161. FREEZE
162. FREEZE
163. FREEZE
164. FREEZE
165. FREEZE
166. FREEZE
167. FREEZE
168. Gym Stalker Guy (HEYA FUTURE CHAMP!)
169. Tower Tycoon Paulmer
170. FREEZE
171. FREEZE
172. FREEZE
173. FREEZE
174. FREEZE
175. Pokemon Mansion Maid (Platinum)
176. Diamond/Pearl Hero Male Holding Up
Pokeball
177. Diamond/Pearl Hero Female Holding Up
Pokeball
178. Soul Silver Hero Male Kneeling
179. Soul Silver Hero Female Kneeling
180. Diamond/Pearl Hero Male Watering Berries
181. Diamond/Pearl Hero Female Watering
Berries
182. FREEZE
183. Book
184. FREEZE
185. FREEZE
186. FREEZE
187. FREEZE
188. Soul Silver Hero Male Fishing
189. Soul Silver Hero Female Fishing
190. FREEZE
191. FREEZE
192. FREEZE
193. Green Mystery Gift Man
194. FREEZE
195. FREEZE
196. Diamond/Pearl Hero Male Checking Watch
197. Diamond/Pearl Hero Female Checking Watch
198. Soul Silver Hero Male Kneeling
199. Soul Silver Hero Female Kneeling
200. Soul Silver Hero Male Handing Pokeballs
201. Soul Silver Hero Female Handing Pokeballs
202. FREEZE
203. FREEZE
204. FREEZE
205. FREEZE
206. FREEZE
207. FREEZE
208. FREEZE
209. FREEZE
210. Ruins Of Alph Wall
211. Red
212. FREEZE
213. FREEZE
214. FREEZE
215. FREEZE
216. FREEZE
217. FREEZE
218. Thief
219. Shrine Woman With Candles
220. Sprout Tower Monk
221. Female Rocket
222. Male Rocket
223. Rocket Executive Athena
224. Rocket Leader Apollo
225. Male Snowboarder
226. FREEZE
227. Pyro-Maniac
228. FREEZE
229. Biker
230. FREEZE
231. FREEZE
232. Kimono Woman
233. Kurt
234. Clefairy Doll
235. Bill
236. SS Aqua Captain
237. Red Gyarados
238. Diamond/Pearl Hero Male
239. Diamond/Pearl Hero Female
240. FREEZE
241. FREEZE
242. FREEZE
243. FREEZE
244. FREEZE
245. FREEZE
246. FREEZE
247. FREEZE
248. Soul Silver Hero Dancing?
249. Soul silver Female Dancing?
250. Shrine Woman Without Candles
251. Other Part of a Door (Left)
252. Other Part of a Door (Right)
253. Crate
254. Magnet Train Support Beam
255. Magnet Train Support Beam
256. Part of a Door
257. Part of another Door
258. Rocket Soul Silver Hero Male
259. Rocket Soul Silver Hero Female
260. Rocket Male Hero Handing Pokeballs to
Nurse Joy
261. Rocket Female Hero Handing Pokeballs to
Nurse Joy
262. ??? Apricorn Tree
263. Red Apricorn Tree
264. Yellow Apricorn Tree
265. Blue Apricorn Tree
266. Green Apricorn Tree
267. Pink Apricorn Tree
268. White Apricorn Tree
269. Black Apricorn Tree
270. Red Apricorn
271. Yellow Apricorn
272. Blue Apricorn
273. Green Apricorn
274. Pink Apricorn
275. White Apricorn
276. Black Apricorn
277. Factory Head Thorton
278. Hall Matron Argenta
279. Castle Valet Dirach
280. Arcade Star Dahlia
281. Lady Caitlin
282. Green Colored Frontier Worker
283. Maroon Colored Frontier Worker
284. Battle Frontier Entrance Worker
285. Male Wi-Fi Plaza Worker
286. Female Wi-Fi Plaza Worker
287. Persian Statue
288. Golden Dresser Hiding Rocket's Secret
Base
289. Little Boy
290. Door Of Some Kind
291. Ruins Of Alph Podium
292. Patch of Dirt
293. Rocket Admin Lambda
294. Rocket Admin Lance (Rocket)
295. Platinum Hero Male
296. Platinum Hero Female
297. Kneeling Rocket Male Hero
298. Kneeling Rocket Female Hero
299. Orange Mystery Gift Man
300. FREEZE
301. FREEZE
302. FREEZE
303. FREEZE
304. FREEZE
305. FREEZE
306. FREEZE
307. FREEZE
308. FREEZE
309. FREEZE
310. FREEZE
311. FREEZE
312. FREEZE
313. FREEZE
314. FREEZE
315. Little Boy (HG/SS)
316. Little Girl (HG/SS)
317. Youngster (HG/SS)
318. Bug Catcher (HG/SS)
319. Mini-Skirt
320. Blonde Girl With Pig Tails
321. Brown Haired School Girl
322. Brown Haired Boy
323. Rocker
324. Elite Trainer Male
325. Generic Woman
326. Beauty (HG/SS)
327. Elite Trainer Female
328. Balding Man
329. House Wife
330. Old Man (Daycare Grandpa)
331. Old Woman (Daycare Grandma)
332. Fat Guy (HG/SS)
333. Hiker
334. Store Clerk
335. Nurse Joy
336. Downstairs Pokecenter Clerk
337. HG/SS GTS Clerk
338. Poke-Geek
339. FREEZE
340. FREEZE
341. Gentleman (HG/SS)
342. Male Swimmer
343. Female Swimmer
344. Black Belt (HG/SS)
345. Picnic Boy
346. Picnic Girl
347. Fisherman
348. Sailor
349. MISSINGNO.
350. Gold Trophy
351. Psychic Male (HG/SS)
352. Falkner
353. Bugsy
354. Whitney
355. Morty
356. Chuck
357. Jasmine
358. Pryce
359. Clair
360. Elite Will
361. Elite Koga
362. Elite Bruno
363. Elite Karen
364. Champion Lance
365. Your Mother
366. Professor Oak
367. Kid Playing DS
368. Lt. Surge
369. Sabrina
370. Misty
371. Erika
372. Janine
373. Brock
374. Blaine
375. Green
376. Silver Trophy
377. PokeManiac
378. Juggler
379. Bronze Trophy
380. Banette
381. Sudowoodo Tree
382. Eusine
383. Kobushi (Pokethlon Champion)
384. Hajime
385. Giovanni
386. Ruins Of Alph Researcher
387. Sprout Tower Master
388. FREEZE
389. DJ Kurumi (DJ Mary? Pink haired DJ)
390. Lapras
391. FREEZE
392. Daisy
393. Red's Mom
394. Bug Catching Contest Host
395. Snorlax [On Map]
396. Pokethlon Medal
397. Pokethlon Scroll
398. Pokethlon Shoes
399. Pokethlon Jacket
400. Pokethlon Red Flag
401. Pokethlon Pokegear
402. Pokeball In a Glass Jar
403. Pokethlon Self Statue Male
404. Pokethlon Self Statue Female
405. FREEZE
406. Ice Block
407. Soul Silver Hero Male Pokethlon Outfit
408. Soul Silver Hero Female Pokethlon Outfit
409. Rotom Microwave
410. Rotom Fan
411. Rotom Fridge
412. Rotom Washer
413. Rotom Mower
414. Slowpoke
415. Bulbasaur
416. ???
417. ???
418. ???
419. ???
420. ???
421. Steven Stone
422. Cynthia
423. Soul Silver Hero Male Checking Watch
424. Soul Silver Hero Female Checking Watch
425. Ho-oh
426. Lugia
427. Radio Station Attendant
428. Bulbasaur
429. Ivysaur
430. Venusaur male
431. Venusaur female
432. Charmander
433. Charmeleon
434. Charizard
435. Squirtle
436. Wartortle
437. Blastoise
438. Caterpie
439. Metapod
440. Butterfree
441. Weedle
442. Kakuna
443. Beedrill
444. Pidgey
445. Pidgeotto
446. Pidgeot
447. Rattata
448. Raticate
449. Spearow
450. Fearow
451. Ekans
452. Arbok
453. Pikachu male
454. Pikachu female
455. Raichu
456. Sandshrew
457. Sandslash
458. NidoranF
459. Nidorina
460. Nidoqueen
461. NidoranM
462. Nidorino
463. Nidoking
464. Clefairy
465. Clefable
466. Vulpix
467. Ninetales
468. Jigglypuff
469. Wigglytuff
470. Zubat
471. Golbat
472. Oddish
473. Gloom
474. Vileplume
475. Paras
476. Parasect
477. Venonat
478. Venomoth
479. Diglett
480. Dugtrio
481. Meowth
482. Persian
483. Psyduck
484. Golduck
485. Mankey
486. Primeape
487. Growlithe
488. Arcanine
489. Poliwag
490. Poliwhirl
491. Poliwrath
492. Abra
493. Kadabra
494. Alakazam
495. Machop
496. Machoke
497. Machamp
498. Bellsprout
499. Weepinbell
500. Victreebel
501. Tentacool
502. Tentacruel
503. Geodude
504. Graveler
505. Golem
506. Ponyta
507. Rapidash
508. Slowpoke
509. Slowbro
510. Magnemite
511. Magneton
512. Farfetch'd
513. Doduo
514. Dodrio
515. Seel
516. Dewgong
517. Grimer
518. Muk
519. Shellder
520. Cloyster
521. Gastly
522. Haunter
523. Gengar
524. Onix
525. Drowzee
526. Hypno
527. Krabby
528. Kingler
529. Voltorb
530. Electrode
531. Exeggcute
532. Exeggutor
533. Cubone
534. Marowak
535. Hitmonlee
536. Hitmonchan
537. Lickitung
538. Koffing
539. Weezing
540. Rhyhorn
541. Rhydon
542. Chansey
543. Tangela
544. Kangaskhan
545. Horsea
546. Seadra
547. Goldeen
548. Seaking
549. Staryu
550. Starmie
551. Mr. Mime
552. Scyther
553. Jynx
554. Electabuzz
555. Magmar
556. Pinsir
557. Tauros
558. Magikarp
559. Gyarados
560. Lapras
561. Ditto
562. Eevee
563. Vaporeon
564. Jolteon
565. Flareon
566. Porygon
567. Omanyte
568. Omastar
569. Kabuto
570. Kabutops
571. Aerodactyl
572. Snorlax
573. Articuno
574. Zapdos
575. Moltres
576. Dratini
577. Dragonair
578. Dragonite
579. Mewtwo
580. Mew
581. Chikorita
582. Bayleef
583. Meganium male
584. Meganium female
585. Cyndaquil
586. Quilava
587. Typhlosion
588. Totodile
589. Croconaw
590. Feraligatr
591. Sentret
592. Furret
593. Hoothoot
594. Noctowl
595. Ledyba
596. Ledian
597. Spinarak
598. Ariados
599. Crobat
600. Chinchou
601. Lanturn
602. Pichu
603. Spikey eared Pichu
604. Cleffa
605. Igglybuff
606. Togepi
607. Togetic
608. Natu
609. Xatu
610. Mareep
611. Flaaffy
612. Ampharos
613. Bellossom
614. Marill
615. Azumarill
616. Sudowoodo
617. Politoed
618. Hoppip
619. Skiploom
620. Jumpluff
621. Aipom
622. Sunkern
623. Sunflora
624. Yanma
625. Wooper
626. Quagsire
627. Espeon
628. Umbreon
629. Murkrow
630. Slowking
631. Misdreavus
632. Unown A
633. Unown B
634. Unown C
635. Unown D
636. Unown E
637. Unown F
638. Unown G
639. Unown H
640. Unown I
641. Unown J
642. Unown K
643. Unown L
644. Unown M
645. Unown N
646. Unown O
647. Unown P
648. Unown Q
649. Unown R
650. Unown S
651. Unown T
652. Unown U
653. Unown V
654. Unown W
655. Unown X
656. Unown Y
657. Unown Z
658. Unown !
659. Unown ?
660. Wobbuffet male
661. Wobbuffet female
662. Girafarig
663. Pineco
664. Forretress
665. Dunsparce
666. Gligar
667. Steelix male
668. Steelix female
669. Snubbull
670. Granbull
671. Qwilfish
672. Scizor
673. Shuckle
674. Heracross male
675. Heracross female
676. Sneasel
677. Teddiursa
678. Ursaring
679. Slugma
680. Magcargo
681. Swinub
682. Piloswine
683. Corsola
684. Remoraid
685. Octillery
686. Delibird
687. Mantine
688. Skarmory
689. Houndour
690. Houndoom
691. Kingdra
692. Phanpy
693. Donphan
694. Porygon2
695. Stantler
696. Smeargle
697. Tyrogue
698. Hitmontop
699. Smoochum
700. Elekid
701. Magby
702. Miltank
703. Blissey
704. Raikou
705. Entei
706. Suicune
707. Larvitar
708. Pupitar
709. Tyranitar
710. Lugia
711. Ho-oh
712. Celebi
713. Treecko
714. Grovyle
715. Sceptile
716. Torchic
717. Combusken
718. Blaziken
719. Mudkip
720. Marshtomp
721. Swampert
722. Poochyena
723. Mightyena
724. Zigzagoon
725. Linoone
726. Wurmple
727. Silcoon
728. Beautifly
729. Cascoon
730. Dustox
731. Lotad
732. Lombre
733. Ludicolo
734. Seedot
735. Nuzleaf
736. Shiftry
737. Taillow
738. Swellow
739. Wingull
740. Pelipper
741. Ralts
742. Kirlia
743. Gardevoir
744. Surskit
745. Masquerain
746. Shroomish
747. Breloom
748. Slakoth
749. Vigoroth
750. Slaking
751. Nincada
752. Ninjask
753. Shedinja
754. Whismur
755. Loudred
756. Exploud
757. Makuhita
758. Hariyama
759. Azurill
760. Nosepass
761. Skitty
762. Delcatty
763. Sableye
764. Mawile
765. Aron
766. Lairon
767. Aggron
768. Meditite
769. Medicham
770. Electrike
771. Manectric
772. Plusle
773. Minun
774. Volbeat
775. Illumise
776. Roselia
777. Gulpin
778. Swalot
779. Carvanha
780. Sharpedo
781. Wailmer
782. Wailord
783. Numel
784. Camerupt
785. Torkoal
786. Spoink
787. Grumpig
788. Spinda
789. Trapinch
790. Vibrava
791. Flygon
792. Cacnea
793. Cacturne
794. Swablu
795. Altaria
796. Zangoose
797. Seviper
798. Lunatone
799. Solrock
800. Barboach
801. Whiscash
802. Corphish
803. Crawdaunt
804. Baltoy
805. Claydol
806. Lileep
807. Cradily
808. Anorith
809. Armaldo
810. Feebas
811. Milotic
812. Castform
813. Kecleon
814. Shuppet
815. Banette
816. Duskull
817. Dusclops
818. Tropius
819. Chimecho
820. Absol
821. Wynaut
822. Snorunt
823. Glalie
824. Spheal
825. Sealeo
826. Walrein
827. Clamperl
828. Huntail
829. Gorebyss
830. Relicanth
831. Luvdisc
832. Bagon
833. Shelgon
834. Salamence
835. Beldum
836. Metang
837. Metagross
838. Regirock
839. Regice
840. Registeel
841. Latias
842. Latios
843. Kyogre
844. Groudon
845. Rayquaza
846. Jirachi
847. Deoxys Normal
848. Deoxys Attack
849. Deoxys Defense
850. Deoxys Speed
851. Turtwig
852. Grotle
853. Torterra
854. Chimchar
855. Monferno
856. Infernape
857. Piplup
858. Prinplup
859. Empoleon
860. Starly
861. Staravia
862. Staraptor
863. Bidoof
864. Bibarel
865. Kricketot
866. Kricketune
867. Shinx
868. Luxio
869. Luxray
870. Budew
871. Roserade
872. Cranidos
873. Rampardos
874. Shieldon
875. Bastiodon
876. Burmy Leaf Cloak
877. Burmy Sand Cloak
878. Burmy Trash Cloak
879. Wormadam Grass
880. Wormadam Ground
881. Wormadam Steel
882. Mothim
883. Combee male
884. Combee female
885. Vespiquen
886. Pachirisu
887. Buizel
888. Floatzel
889. Cherubi
890. Cherrim
891. Shellos west
892. Shellos east
893. Gastrodon west
894. Gastrodon east
895. Ambipom
896. Drifloon
897. Drifblim
898. Buneary
899. Lopunny
900. Mismagius
901. Honchkrow
902. Glameow
903. Purugly
904. Chingling
905. Stunky
906. Skuntank
907. Bronzor
908. Bronzong
909. Bonsly
910. Mime Jr.
911. Happiny
912. Chatot
913. Spiritomb
914. Gible male
915. Gible female
916. Gabite male
917. Gabite female
918. Garchomp male
919. Garchomp female
920. Munchlax
921. Riolu
922. Lucario
923. Hippopotas male
924. Hippopotas female
925. Hippowdon male
926. Hippowdon female
927. Skorupi
928. Drapion
929. Croagunk
930. Toxicroak
931. Carnivine
932. Finneon
933. Lumineon
934. Mantyke
935. Snover
936. Abomasnow
937. Weavile
938. Magnezone
939. Lickilicky
940. Rhyperior
941. Tangrowth
942. Electivire
943. Magmortar
944. Togekiss
945. Yanmega
946. Leafeon
947. Glaceon
948. Gliscor
949. Mamoswine
950. Porygon-Z
951. Gallade
952. Probopass
953. Dusknoir
954. Froslass
955. Rotom regular
956. Rotom oven
957. Rotom wash
958. Rotom fridge
959. Rotom fan
960. Rotom lawnmower
961. Uxie
962. Mesprit
963. Azelf
964. Dialga
965. Palkia
966. Heatran
967. Regigigas
968. Giratina normal
969. Giratina origin
970. Cresselia
971. Phione
972. Manaphy
973. Darkrai
974. Shaymin land forme
975. Shaymin sky forme
976. Arceus regular
977. Arceus fire
978. Arceus
979. Arceus
980. Arceus
981. Arceus
982. Arceus
983. Arceus
984. Arceus
985. Arceus
986. Arceus
987. Arceus
988. Arceus
989. Arceus
990. Arceus
991. Arceus
992. Arceus
993. Arceus ???
994. Butterfree
1026. Moltres
1027. Dratini
1028. Dragonite
1029. Mewtwo
1032. Marill
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I can provide a little insight on that last one...
0085 xxxx yyyy ???? - opponent0, opponent1, ????
0086 xxxx yyyy zzzz ???? - ally, opponent0, opponent1, ????
The ??? is what decides whether the battle is a loss if you die iirc. If it's set to 0 then it plays out normally, if it's 1 then even if you lose the game continues on as if you won. It's something to that effect in HG/SS so I assume it works the same way.
But much thanks for looking into this, it's very nice to see some scripting progress finally! The structure does look very similar to 4th gen indeed.
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Yeah, there's a few like Arbok, Dusclops and Mr. Mime who are filled up by default. Edit them at your own risk!
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You can just go back and edit them, yeah, 19 or below in PPRE is totally fine even if it exceeded the limit previously.
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Indeed, for some reason giving a Pokémon 20+ moves in PPRE (well, 20 since that's where it maxes out the boxes) causes it to mess up badly. If you edit level-up moves by hex then you can extend that limit, but unfortunately editing the file even once with PPRE makes it impossible to reinsert stuff with crystaltile2 iirc...
Kind of buggy, y'know?
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It's a platform problem? Oh boy O_O
Well, this certainly seems buggy all around, haha. Not sure what else to say about it.
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Oh, that was a good idea to test it, actually.
...Must be the double battles then. I guess it's either broken or nothing
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Not the whole trdata.narc; it's like, say if the trainer without the text is trainer #23 (starting at 0). In that case you want to replace trdata_023 with the original, then edit that particular trdata_023 back to having the information you want.
Yeah, that's what I meant. Indeed, the co-ordinates are nice. :3 The thing is, every time I try to change the script data by hex the whole lot goes kaput, so it's a bit of a risky business to be honest. You can give it a whirl but I wouldn't count on it too much
Oh, yeah, the line of sight thing makes sense, it's like that in HGSS too.
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I think when I was looking before I found the mart data in one of the overlay files, although at the time it was compressed so it was hard to be sure. I didn't know it was compressed at the time either so I kind of gave up.
I think searching for a couple of the TMs in hex might yield the correct file (might be TM21 and TM27 corresponding to Nimbasa's mart).
(To clarify, it's just the item numbers one after the other in the usual reversed hex thingy, there's no prefix afaik)
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The message thing will fix if you replace the relevant trdata file that corresponds to that trainer. I had that same problem with BBVW, but if you insert a fresh copy of that file and then edit it with either Kazo's tool or hex to get the specifications you want then that should be fine.
...Although, that was for trainers that gave you items after the battle. It might not work in that particular case... it's probably worth a shot but I can't guarantee it'll work.
As for the menu, I have no idea. That is really weird. ._.; It is possible B/W don't support the trainer doubles naturally, since if I remember correctly they don't occur in the game normally. And yet, it actually enters the battle fine. That is very, very odd...
(P.S: Have you actually tried/had success with that moving trainers to different positions thing? I recall trying to transplant a script before and failing utterly, but I dunno what sort of method you'd be using.)
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I would also be interested in this, although in my case it's a lot more minor. Unfortunately, I haven't a clue where to even start on this one e_e
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To clarify, if you're looking for encounters / items etc than that's a/0/5/7
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Oh, I wasn't actually aware there were separate ones for icons/party sprites. o-o I don't think I can help then, apologies
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I wish I knew how to LUA script myself, tbh, but I'm totally clueless on that front, heh. It doesn't look too complicated but I am totally clueless on how Kaphotics (or anyone else, for that matter) is able to figure out those offsets...
Scripts there's not a lot I can help you with really, they're contained within a/0/5/7 but every attempt I've made at throwing in scripts via hex just plain doesn't work. I believe someone would have to make a compiler/decompiler for it, but nobody's made any such thing at the moment... so yeah, getting the Darmanitan scripts to actually work might not be possible just yet... WRONG SCRIPT
DeSmuME has an option in it that lets you boot up a LUA script, so I think you can just place it anywhere really.
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Huzzah! I have the answer! Or something. =p
Okay, I used the LUA scripts here and a bit of hex searching to isolate the overworld co-ordinates in hex. If you use the script (much thanks to Kaphotics for that) to get the X and Y co-ords of an overworld, then search it in hex in reverse (i.e. co-ordinates of X: 40, Y: 30, you would search for 28 00 1E 00) you should be able to find it. The relevant .narc is a/1/2/5, which will make your search a lot easier.
Here's some evidence; I edited which overworld sprites were in the Darmanitan area (BA 00 corresponds to the statue sprite, apparently):
This is something I've been wondering about myself, so hopefully that helps!
For the record, a sprite ID that isn't known will result in a generic boy with blue hair. And from random experimenting (not including the ones in the pic as I just punched in odd numbers so I don't actually know which correlates to which ) I found Celebi to be ID number 4380 (so 11 1C in the hex) and the other hgss sprites follow before/after like usual.
Never mind that; couple of hex values for sprites
D0 - Gift Box (from when you receive starters at the beginning)
D1 - Cottonee
D2 - Poke Ball again? Closer to the ground, though...
D3 & D4 - Reshiram
D5 & D6 - Zekrom
D7 - Cynthia
D8 - Poke Ball (in the air..?)
D9 - Deerling
1C11 - Celebi
I assume there's an easier way to find this out than trial and error, but some starting values there I suppose. And of course, just change the co-ordinate values if you're looking to do that.
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And a look at the hex string of any one overworld, using one of the Darmanitan statues as an example...
06 00 BA 00 00 00 00 00 98 02 07 00 01 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 3B 00 23 00
00 80 01 00
This is presumably the ID of the overworld.
This is the sprite ID.
I believe this corresponds to the movement?
I THINK this is the flag...
This is the script ID, corresponding to that map's scripts.
Direction the overworld faces. 0 = up, 1 = down, 2 = left, 3 = right
I have a hunch these decide how far an NPC goes if their movement byte allows them actual movement
X co-ordinate
Y co-ordinate
Z co-ordinate, I think?
As far as things go, the layout seems identical to all five of the fourth gen games, although given it was based on the same engine it's not that surprising.
I better go back to exam revision...
Oh and one last thing, the LUA script also displays the map number, and the files in a/1/2/5 are divided between each of the maps so you should be able to relocate things pretty easy. The Desert Resort is #158, for example, so all the Darmanitan data (and others) will be in file 158 of a/1/2/5 and so on. I tried a little script copypaste and it totally failed, though, so I guess overworlds is all we can change for now.
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On PPRE or otherwise, is it possible to make an overworld sprite display with a different palette? (e.g. you have an Electrode overworld, which has a normal (red) palette and a shiny (blue) palette.) Ordinarily it shows it with the normal palette, but I'd be interested to know how to swap it if at all possible.
I figure it's probably something to do with one of the values that point to a particular overworld in a/0/3/2 (which is also what PPRE changes), but I don't know which it'd be...
I can't think of any times in HG/SS where there's ordinarily an alternate palette on the map, unfortunately, so an inspection method is somewhat hard to do.
Pokemon BW Editing Events?
in ROM - NDS Discussion & Help
Posted
No problem, I just realised how formal I sounded o-o