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panchovix

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About panchovix

  • Birthday 07/04/1995
  1. Well im testing on a emulator the game but i want to edit the rom itself in the post, the guy said "Update: Now It Works to make a my own pokemon. How it Works? Is Very Simple use Tinke and extrack the file a/0/0/4 then afer UnPack Only one Time, do not decompress two times then after decompressed extrack all things in the current file on BWSE and active the "pokemon" Mark and enjoy", i dont know how to interpret this:(
  2. Found this https://gbatemp.net/threads/modifing-sprites-in-pokemon-black-white.330316/ but in the comment i dont know what the guy did, isnt well explained lol
  3. well hi there, i know the sprites are located on 0/0/4 but i dont know how to, i dont know if this is possible, replace the game pokemon sprites with my own pokemon sprites, this was easy on D/P and HG/SS but i cant find anything about B/W and B2/W2
  4. Nvm, tested and works, the only thing is there a way how i change the difficult of the 3 rest trainers? they are just so easy lol
  5. Many Thanks Anyways, just 1 more question, for example if i changed the sprite of alder to nate, then i select Alder with Pikaedit, will appear my nate edit?
  6. And how can i insert the pwt custom tournaments, into my game?
  7. Well with a lot of time i could do this , and edited name from Cynthia for Hidla, but only OUT of PWT, i mean, out PWT she is pkmn trainer Hilda, but in PWT she is Cynthia, and well cant edit any of the other champ names like Steven,Blue,Etc,and I know Trainers Names are 0/0/2/382 narc, but just out of PWTand the other thing, how i could change their pokemon of PWT? PWT is making me crazy
  8. I did it before but didnt work, anyways made it work with ppre, and a lot of hours lol, but now cant find the aproppiate PNG for cynthia in replace of hilda, she looks weird
  9. Well i tried by the easy way i guess, going to 0/7/1, take 1_1160-1667, and replacing for 1_728-735 (Hilda for Cynthia), but when i do, and repack the narc file again, cynthia looks like http://sprites.pokecheck.org/t/028.gif, so i dont know if i'm doing something bad, but with Back sprites (0/7/2) worked perfectly
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