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Va13ntine

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About Va13ntine

  • Birthday 01/12/1993
  1. AHH!! Well. So I'm running 0.8.2.0...I feel dumb. I shall update Tinke imediately. Thank you.
  2. Your tinke looks a little different from mine--what version are you using? It's possible that I just need an update. ^^'
  3. I've actually tried several times, and I did take into account the multiple subpalettes (correct me if I'm wrong but for the champion's mugshot files in tinke they are 14 and 15; palette file is 67 with 16 subpalettes). But every time I try to plug in the image for his pants, both the top and bottom half become discolored. I'll keep messing around with it and post either a solution or my error, but am I the only one with this happening to them BOTH Tinke and BWME?
  4. Once again not only am i sure it's under the 16 color limit, but even if it was over the same thing happens when I try to reinsert the original files of the game. All of which are already under 16 colors. But thank you for the theory.
  5. Alright. I tried tinke and I still got discoloration. Any reason why THAT would happen? ): And to Videomixer: I found an image on google. It's a little large but if you're willing to edit it a little then it make's for a good blueprint for Hilbert. I gave my Hilbert a more summer-y feel though.
  6. Hmm. Is there a way around BWME for now? I mean I've seen videos on youtube with the full mugshot replaced. I'm no expert, this is my first time rom editing--but I'm willing to learn/try something different.
  7. Oh I tried the Sync Pal option--the colors are right but I get this distortion instead. They're the clean, original files so the problem shouldn't be in the colors.
  8. I don't think i exceeded 16 colors. I'll check it again but even if i did, that wouldn't explain why the same thing happens with other images--including the original ones. Am I supposed to Sync Pal on any images that share a single palette?
  9. I've been browsing the forums trying to see if anyone's had this problem. So far it looks like it's just me, meaning probably an error of my own. But can someone help me figure out what I'm doing? I'm trying to edit White 2 for a friend, one with all his friends as the gym leaders/elite four. The champion sprite will be Hilbert (my favorite trainer). However when I try to use BWME to replace the champion's full body mugshot (which is divided into two images) one of both images becomes discolored. I haven't had any problem with regular mugshots, but I assume that's because the champion mugshots both share pal 12. Is there something I'm doing wrong or another way to insert my files? Also, it should be noted that this happens when i try to insert any file--not just Hilbert. I even tried to reinsert the original mugshots of Iris and got the same problem. Thanks in advance.
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