Siam
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Posts posted by Siam
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Hey everyone, I'm new to hacking, and by new, I mean I have absolutely no idea what the hell I'm doing. All I know is that I have an idea for a hack, and it's REALLY awesome. However, I have run into several setbacks so far, primarily, I have absolutely no clue what anything is. I already have an emulator and a White version ROM, but I don't know how to edit it.
So, what tools should I use for this? I need a tools for changing trainer sprites, overworld sprites, dialogue, evolution methods, adding Pokemon, editing the mart, and anything you can think of that I missed.
So, if any of you could give me some advice on tools and how to use them, I'd really appreciate it, and I plan to keep you all updated on hack progress once I begin!
It would help to share your ideas here so we can get a clear idea of what you want to do with Black and White.
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Route 4 [update]
Surf
Krabby-60%
Clamperl-30%
Frillish-5%
Frillish-4%
Frillish-1%
Surf Spots
Oshawott 60%- With the amount of Clamperls, one doesn't need to wonder where does this pokemon get it's shell.
luvdisc 30%
Relicath 10%
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Route 17
Frillish 5+4+1= 10%
Finneon-30%
Horsea-60%- The Horsea line is capable of creating whirlpools, Route 17 has many rapids
Surfing Spot
Oshawott 60%
Qwilfish 30%
Alomomola 10%
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Updated Route 18
Frillish 60%- the pokedex entry says that they are deepwater creatures- Route 18 is seem deeper than Route 4 or Route 17 as it's further from land.
Chinchou-30%
Finneon- 5+4+1= 10%
Surfing Spot
Finneon 60%
Alomomola 30%
Horsea-10%
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Route 4
Surf
Krabby-60%
Clamperl-30%
Frillish-5%
Frillish-4%
Frillish-1%
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Updated Route 18
Frillish 60%- the pokedex entry says that they are deepwater creatures
Chinchou-30%
Finneon- 5+4+1= 10%
Surfing Spot
Alomomola 60%
Finneon
Horsea
Route 17 and 18 look very similar in hex. Does anyone know which offset is Route 17?
Route 17
horsea 5+4+1= 10%
Oshawott-30%
Wingull-60%
Surfing Spot
Frillish
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Big updates in the Wild Pokemon Encounters. have been made to the following. Check the first post for more details.
Wellspring Cave
Dreamyard
Pinwheel Forest
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Yeah I say go ahead and make a English version of the video.
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Hmm this one can look like rocket science especially for beginners like me...
the data is in NARC a/1/2/6
http://projectpokemon.org/forums/showthread.php?13804-Pokmon-B-W-Wild-Pokemon-Editing/page2
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Updates in the first thread
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How do you replace the Title screens for the roms in B/W just to ask. Crystal Tile 2?
Bug Catchers should have more variety in their words and more variety of bug types.
Like say a bug catcher who has a Scyther and Leafwaddle, "It's time for some slicing and dicing!"
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Now editting trade evolving Pokemon
Current Progress: Trade Evolved Pokemon tested so far and passed my intial testings
Kadabra lvl40
Machoke lvl40
Graveller lvl40
Poliwhirl Level with King rock
Slowking level with King Rock
Onix Level with Metal Coat
Porygon Family tested completed. Level with Up-grade, Level with Dubious Disc
Rhydon level with Protector
Magmar Level with Magmarizer
electabuzz level with electirizer
Clamperl to Huntail[night] level with Deep Sea Tooth
Clamperl to Gorebliss[day] level with Deep Sea Scale
Scyther level with Metal Coat
In progress
Kirila line
Male Kirila--> Gallade [no stone needed]
Female Gardevoir--> Gardevoir
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With the 5th Gen Evolution editor, I have the ability to hack the evolutions of some Pokemon.
Gurdurr evolves into Conkeldurr at lvl 45
Boldore evolves into Gigalith at lvl 42
Karrablast and Shelmet evolves just by having them side to side in the trainer's party
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008E8C52 F8 01-02 02
I noticed there is a hynen like the one above, is that the one we should be editing?
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anyone getting this error?
Traceback (most recent call last):File "ppre.pyw", line 259, in openMapEdit
File "ppre.pyw", line 1687, in __init__
File "ppre.pyw", line 453, in ReadScriptNarc
IOError: [Errno 2] No such file or directory: u'tmp_Pokemon HeartGold/root/a/0/1/2'
Traceback (most recent call last):
File "ppre.pyw", line 259, in openMapEdit
File "ppre.pyw", line 1687, in __init__
File "ppre.pyw", line 453, in ReadScriptNarc
IOError: [Errno 2] No such file or directory: u'tmp_Pokemon HeartGold/root/a/0/1/2'
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I just managed to download the Cygnus Hex Editor but I got lost editing the wild pokemon. It would be wise for you to make a tutorial on this..
But I will play your hack in the meantime.
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Will there be one for Pokemon Heart Gold and Soul silver
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Hmm beta .05 and .06 do not work for me.
guys this is a fake...
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In light of the fact that Unova looks like a part of the USA, lets imagine how our home country look like in the Pokemon world?
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Correction, durant will only be found near mountainous, caves.etc So will its predator Heatmor's range be extend in response. Almost like some ecology.
Durant and Heatmor can be found in Pinwheel forest too but will be rare.
The Celestial Tower which is full of Ghosts will be populated with Gastly, Duskulls, Shuppets, Misdreavus.
The Drifveil Bridge will not just have Duckletts but I will add Driffloons at night.
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Ok someone used Supersonic or Water Pulse on me. I am quite confused.
Should I edit the NARCs or offsets using the Cygnus Hex Editor? somebody pass me a Lum Berry.
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Wingulls should be commonplace in areas close to the sea, I like the concept of Jellyfish being ghost type but too much is too much still. With that many jellyfish, their predators would be quite having a good time. Alomomola should be quite common. Sunfishes in real life eat jellyfish.
Alomomola's range will be increased in response to Frillish population.
Wingull and Pellipers will restricted to oceanic areas but can be made available in Surfing.
Lillipup's family ranges will be significantly decreased
Basculin I am still looking into it.
Ducklett's range will be made a lot wider extending their reach in fresh water areas. You can also encounter Swannas too
Spheals or Seels will be encountered sometimes but I am still looking at how to distribute them as Nature would do so.
Deerling's ranges will be increased.
Joltik's range will be extended out of Chargestone Cave to reflect Durant populations.
Heatmor's range will be extended slightly
Lostlorn and Pinwheel Forest will have
Bird Pokemon like Rufflet, Chatot, Pidgey, Swellow.
bug types like Weedle, Caterpie, Combee, Burmy.......
Durant will be made as common as lillipups. We still contend their real life relatives today, not sure why is Durant not that commonplace given the amount of ants we encounter in our lifetime.
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Hmm what kinds of Pokemon would like to hang out at bridges... Haunters would be a bit strange
Hoot Hoots maybe?
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I am quite in a dilenma if I really should add some Gen 1- 4 species too.
Black City and White Forest are not accessible until Elite 4.
REQUEST: Pokémon Black and White (U/E) Action Replay Codes
in RAM - NDS Cheats
Posted
Is there a code to activate Shaking grass or surfing spot?