First of all i think i should say that i've already searched everywhere looking for a fix to this and found nothing, so that's my last shot
Whenever i go play Pokémon BW, i try to set the OpenGL 3D Renderer on the options screen in No$Zoomer/No$GBA.
The only problem is that in No$Zoomer that function kinda 'doesn't work'
When i play through No$GBA 'default' emulator(without No$Zoomer) it works fine, but whenever i change windows, go back to emulator and hit the "X" key (in my case, the DS emulator's "B" button), the window closes, wich is surely annoying because i lose all my progress since the last time i saved.
In some towns, like Hiun City for example, the buildings get distorted and bad-looking on nocash 3D Renderer, but in OpenGL it works fine, in the same emulation speed, except for all the 2D-rendered objects(including the characters), wich turns into a square-like thing made of the 'rests' of the scenario, like the ground, the base of the trees and something like that.
I uploaded an image, so that you guys can see what i'm talking about.
Please, i'd really aprecciate a little help with that problem.
P.S. - I'm sorry if i spelled anything wrong, the fact is that i'm brazilian, and as such i don't have a full knowledge about english language.