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Daikenki

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About Daikenki

  • Birthday 10/20/1995
  1. Sure, i'll upload one right now. By the way, it's not that OpenGL Renderer, i mean the one on the main options screen to No$Zoomer/No$GBA(the one above) EDIT -- Problem Solved! After i saw Andibad's screenshot, i realized that my No$Zoomer wasn't showing the game icon on the window like his, so i went and searched for updates, and when i tried it on the updated one, it worked perfectly! Thanks to Andibad for the help and the screenshot, 'cuz without it i'd take a lot more time to figure this out
  2. First of all i think i should say that i've already searched everywhere looking for a fix to this and found nothing, so that's my last shot Whenever i go play Pokémon BW, i try to set the OpenGL 3D Renderer on the options screen in No$Zoomer/No$GBA. The only problem is that in No$Zoomer that function kinda 'doesn't work' When i play through No$GBA 'default' emulator(without No$Zoomer) it works fine, but whenever i change windows, go back to emulator and hit the "X" key (in my case, the DS emulator's "B" button), the window closes, wich is surely annoying because i lose all my progress since the last time i saved. In some towns, like Hiun City for example, the buildings get distorted and bad-looking on nocash 3D Renderer, but in OpenGL it works fine, in the same emulation speed, except for all the 2D-rendered objects(including the characters), wich turns into a square-like thing made of the 'rests' of the scenario, like the ground, the base of the trees and something like that. I uploaded an image, so that you guys can see what i'm talking about. Please, i'd really aprecciate a little help with that problem. P.S. - I'm sorry if i spelled anything wrong, the fact is that i'm brazilian, and as such i don't have a full knowledge about english language.
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