Everything posted by Infinite Recursion
Turns out I was completely wrong; I think I may have figured it out. Killing IR-GTS, then restarting it immediately picks up the second packet from the DS. Looks like the connection wasn't closing properly, which caused the DS to time out. Getting closer...
It's not even getting that far. All I'm getting is: request: http://gamestats2.gs.nintendowifi.net/syachi2ds/web/worldexchange/info.asp?pid=####### response: [challenge token] [timeout] Based on what I've seen, and what M@T said, it looks like there may be some added protection against packets coming from within the same network as the DS. I'll have to test this theory...
Yeah, I'd be sunk without you guys =) I'm working on an update now, but am running into some issues. For some reason, the connection is stalling out immediately after sending the challenge token - that is, the DS only sends one packet. From what I understand from this thread, that initial response should be nearly identical to what it was for Gen 4, but am I missing something? I'll be the first to admit that I'm not very good at network programming. Once I get that out of the way and make that initial handshake work, the rest won't take long at all.