Version 1.0.1
1052 downloads
Pokémon Colosseum: Dustborn drops you back into the lawless deserts of Orre, where a new shadow looms over the land. Team Cipher has returned, and their sinister experiments have gone further than ever before: Pokémon not only bound by darkness, but twisted into Orrean forms, warped reflections of the creatures you once knew. These Dustborn Pokémon embody the harshness of the desert, their bodies reshaped by Shadow energy and the unforgiving land itself. Only by braving the storm and confronting the Dustborn can you uncover the truth, and decide the fate of Orre.
Pokémon Colosseum: Dustborn is a reimagining of the original Gamecube classic. Every Shadow Pokémon has been replaced with a unique Dustborn variant, new regional forms with altered typings, stats, and abilities. The story has been rewritten with more challenging battles, modern mechanics, and quality of life changes. Dustborn offers both longtime fans and new players a new immersive journey through Orre.
SUMMARY OF CHANGES (version 1.0.0)
Dustborn Forms
* 73 unique Dustborn variants across 57 evolutionary lines.
* Each Dustborn form features new typings, abilities, base stats, and/or appearances.
Updated Gameplay & Balance
* Revised pacing & EXP gain reduces (but probably won't eliminate) the need for grinding.
* Overhauled level curve for a smoother experience, without making battles too easy or difficult at certain points in the game.
Story & World
* Expanded storyline with new dialogue options.
* Deeper lore connecting Orre’s Shadow Pokémon experiments with the Dustborn phenomenon.
Modern Mechanics
* Physical/Special move split.
* Fairy type introduced.
* Select moves up through Gen 9 have been backported.
* Updated learnsets and TM/HM distribution.
* TMs are infinite use.
HUGE shoutout to StarsMmd for developing the tools that made this possible, and the community in the Pokemon Gamecube Hacking Discord for the endless resources and feedback.
To apply the Patch, use any UPS Patching Tool on a clean .iso version of Pokemon Colosseum (US Version). The base .iso should have the following validations:
CRC32: 0704554f
MD5: e3f389dc5662b9f941769e370195ec90
SHA-1: 96b2b686d202a13dd15261fb7cffbcb2f08c0a77
Known issues/bugs in v.1.0.0
* Shadow Pokemon with unknown moves show as Fairy type.
* Certain spread moves with secondary effects (Bulldoze, Discharge) are in the game, but because of how the move effects are coded, I can't have them hit allies even though they should. I figured the secondary effect of speed drop/para was more important, so they just hit both foes rather than foes+allies.
* For any added moves that are spread moves + hit allies with no secondary effect (ie. Boomburst), these moves copy Earthquake's secondary effect, and can hit Pokemon who are underground.
* Before I had a vision of what I was doing with this, I was just editing textures left and right, now Battle Willie has blue tips on his hair for no reason and I genuinely cannot find the file to change it back. I'll keep at it though!
List of Dustborn Pokémon with typing, ability, and stat changes: here