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<p><p><p><p><p><p>I do calcs too just to make sure.</p></p></p></p></p></p>
<p><p><p><p><p><p>Don't use HP. They're really weak and only for intended W4 targets. Arcanine is normally with LO to ensure the KOs on stuff, but I always put bulk in it. I usually sacrifice speed, however. But the Arcanine you're using works well, only because it is KOing its INTENDED targets and will switch out to ones it cannot deal with.</p></p></p></p></p></p>
<p><p><p><p><p><p>I will say though beware of Surfing Jellicents, especially when you have prior damage.</p></p></p></p></p></p>
<p><p><p><p><p><p>About Infernape, only reason why it's taking "little" is because of the lack of 2x modifiers. All the other Pokemon are weak to something, but still survive it. They're more bulkier though, and if they were not weak to it, they'd take something like what Milotic takes from CC and stuff.</p></p></p></p></p></p>