Jump to content

M@T

Member
  • Posts

    344
  • Joined

  • Last visited

Reputation

10 Good

About M@T

  • Birthday 01/15/1992

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Here you go: Tested on DeSmuME, I hope it works on retail carts too. What you had was a good start, but don’t forget to convert the ASM code as well, there are some addresses hidden inside. If you’re interested, here is the disassembled code for B2 (FR):
  2. Everything is on http://cheats.gbatemp.net/, guys. Search there before asking...
  3. Found on cheats.gbatemp.net : Black (E/U) : ::Instant Message 5201CFB0 20027801 0201CFC0 46C046C0 1201D078 0000D1C5 D0000000 00000000 White (E/U) : ::Instant Message 5201CFCC 20027801 0201CFDC 46C046C0 1201D094 0000D1C5 D0000000 00000000 As for the other codes, I'll see if I can find them in Japanese and convert them. EDIT : I could not find them, the only results for "Quick screen change" are for HG/SS.
  4. Try this : ::Reactivate Tornadus or Thundurus Event (Select) :::Must talk to the old lady at Route 7 to activate 94000130 FFFB0000 B2000024 00000000 20020B3C 00000001 D2000000 00000000 Not hard to ask your old friend Google, uh ?
  5. Wait, so you enter it manually directly into the AR ? Did you try copy-pasting with AR Code Manager ? Not "in the code", but what you wrote after that is more interesting : You need the National Pokédex, I assume you have it already. And you have to defeat Red too. Did you try battling Red again ? A "bad" code could have erased some "switches" (that's called flags), and made the game think you didn't defeat him.
  6. The Game-ID is not a problem, I think my ROM is patched or something. It is basically a checksum of the ROM which helps the AR recognize which game is inserted, but it does not affect the codes at all. Moreover, it works fine for other people, so the code is not the problem. For example, does the code to re-obtain Kanto starters from Prof. Oak work ? It works differently, because a whole byte is used to store the informations about the event, instead of only one bit like for starters from other gens, so the code is much shorter. ::Infinite 1st Gen Starters (Start+Select) :::The starters are invisible but they are here, just press A in front of the table. 94000130 FFF30000 B2111880 00000000 20001056 00000002 D2000000 00000000
  7. It did work on my retail SoulSilver (F) cart (the code was modified a little to work with French versions, obviously), but DeSmuME is the most convenient way to capture videos.
  8. What version would the code be for ? I don't see it in your post... Also, US and UK codes are identical, the only thing that changes is the game-ID.
  9. dsa, the code you posted is exactly the same. x) I'm gonna upload a YouTube video to show you that it does work. EDIT : Aw, the video won't upload, it's always stuck at 11%, I tried 4 times with 4 different browsers... oO I'll try to find a solution. EDIT² : Wow, finally it worked. Here's the video : The game-ID of the ROM is IPGE-EBB387E7, as given by DeSmuME (spoiler below).
  10. You can use this ; change the "1F's" to whatever you want in hex, from 00 to 1F. The stats are respectively HP, Atk, Def, Spd, Sp. Atk and Sp. Def. Pokémon marking IV modifier : 1206EE52 000002D6 1206F11E 000046C0 1206F126 000046C0 1206F12C 000046C0 1206F13A 000046C0 1206F140 000046C0 1206F14E 000046C0 1206F154 000046C0 1206F162 000046C0 1206F168 000046C0 1206F176 000046C0 1206F11A 0000211F 1206F130 0000201F 1206F144 0000201F 1206F158 0000201F 1206F16C 0000201F 1206F180 0000201F
  11. Is there the the one for Zoroark too ? I can't find it... Anyway, I managed to find a save where I can get the event, I'm gonna make the rebattle code. EDIT : Wow, that was easy ; here's the code : ::Rebattle Zoroark at Lostlorn Forest (Start+Select) :::You need one of the 3 Shiny Beasts 94000130 FFF30000 B2000024 00000000 20020B4E 00000000 D2000000 00000000 Should work on any version and language (only tested on Black FR).
  12. Well, if you think that making codes is so easy, why don't you just do it yourself ? Just because you requested a code doesn't mean someone will make it. If someone sees you request, and that person knows how to do it and has the time to do it, then he may do it. The cheat makers don't have any obligation towards you and other people who request codes. It does not affect Zoroark. However, I'll see if I have a save where I can trigger the event ; I think I can make a rebattle code. Try this (marking code) : ::Maximize PP-UPs 020195D0 FC24F7E8 02001E00 73B4B4FF 02001FFC BDF8BCFF 02001F74 60E84801 02001F78 0000E002 02001F7C 03030303
  13. US and EU codes ARE the same. I made the codes to get infinite starters ; I tested them on both US and EU versions and they do work.
  14. Project Pokemon's ROM Editor
×
×
  • Create New...