New set of shadow pokemon and other obtainable pokemon
Over 100 Shadow Pokemon
Over 50 Shadow Moves
Over 75 Wild Pokemon
Moves and abilities from later generations
Mostly Gen VII Game Mechanics
More challenging opponents
Corrupted Save files
Reveal hidden contents
A lot of people have been getting their save files corrupted. This is due to anti cheat measures in XD. It's most commonly caused by abusing save states in Dolphin. In XD, your previous save files are kept and referred to when you save. If, for example, you have a new save file with less play time than the previous save file then it is considered corrupted. This happens if you load a state save from before your most recent manual save. Use your save states wisely!
Basically, if you do an in-game save, don't load any saved states from before the manual save.
Justified and rattled are also activated by shadow moves
Fixed greevil not replacing caught shadow pokemon (properly this time)
Fixed sleeping pokemon taking life orb recoil
Fixed life orb recoil activating multiple times on multihit/multitarget moves
Fixed stone edge being reflected by magic bounce
v1.1.1
Fixed issue with caught shadow pokemon still being generated
Added the ability slush rush
Fixed some pokemon's catch rates being too low
Fixed Phenac City character being in the wrong position
v1.1.0
All pokespot pokemon have overworld models
Colosseum battles set to single battles (except miror b.)
Add moves: stomping tantrum, high horsepower, dragon hammer, ice hammer & first impression
Moved most legendaries to the post game
Scripted encouters with Rayquaza, Kyogre and Groudon post game
Removed protect spam from AI trainers
Minor text fixes
Residual damage from whirpool, fire spin, etc. set to 1/8th of max hp
v1.0.7-3
Fixed more moves that made the game crash
Fixed the game freezing after trading with Duking
Fixed Greevil having not replacing his caught shadow pokemon
Fixed wild Entei's model not disappearing after battle
v1.0.7-2
Fixed bug where some new moves made the game crash
Fixed bug where cave pokespot didn't generate wild pokemon
Fixed bug where Duking wouldn't accept any trades
NPCs give a hint when Raikou, Entei and Suicune start appearing
v1.0.7
new post game shadow pokemon
the legendary beasts are now scripted encounters instead of pokespot spawns
new pokeball: Shade Ball (5x catch multiplier for shadow pokemon and 0.5x for regular pokemon)
Shadow Machines - TMs for teaching shadow moves
various bug and text fixes
taunt, encore, disable and tailwind last 3/4 turns
added rocky helmet item
multi-hit moves break focus sash
rage mode increases move power by 30%
shadow hunter/slayer get a further 50% boost against shadow pokemon
aura filter held item grants immunity to shadow sky
sand force/rush grant immunity to sandstorm
fixed bug with magic bounce changing selected move
spread moves like bulldoze and discharge hit all other pokemon
fixed skill link not working
shadow shake doesn’t hit targets in the air
foul play includes stat changes on target
sucker punch programmed properly
can go straight to receive the snag machine after returning from finding your sister
misdreavus & jumpluff back to original typings
shadow terrain restores shadow pokemon hp each turn
shadow terrain weakens regular moves by 25%
skill swap reactivates abilities
sitrus berry restores 25% HP
orre colosseum battles are now 6 vs. 6
changes to item boxes and rewards from mt. battle and colosseums
New Moves
Reveal hidden contents
spiky shield
hex
hone claws
quiver dance
coil
cotton guard
tail glow
shell smash
flame charge
hammer arm
close combat
wide guard
dragon tail
volt switch
u-turn
charge beam
liquidation
v-create
shift gear
lunge
power gem
dragon ascent
fiery dance
v1.0.4
fixed bug where the game crashed in the rest stop after Mt. Battle area 1
feebas evolves at level 20
disable's accuracy set to 100%
fixed Shadow Veil having 0 PP
fixed Rest having the wrong effect
v1.0.3
better rewards for Battle Bingo, Mt. Battle, helping the lost girl at ONBS and beating the Phenac Pre-gym
Shadow Pokemon rebalancing
fixed Shadow Room issues on dolphin
fixed Shadow Room and Shadow Madness animations
fixed Shadow Terrain weakening shadow moves instead of regular moves
fixed Intimidate not activating on switch in
Life Orb recoil now only activates on attacking moves
residual damage from burn reduced from 1/8 to 1/16
Blizzard/Shadow Storm now 100% accurate in Hail/Shadow Sky
Aura animation on all shadow moves
A few new shadow moves
added Aurora Veil
made shadow Lugia battle more challenging
fixed bug with empty item box in SS Libra
new totals of 107 Shadow Pokemon and 55 Shadow Moves
v1.0.1-2
- Fixed the animation for shadow room so pokemon like shadow gengar should no longer cause issues on Dolphin.
- I forgot to put in shadow beedrill and shadow carvanha in v1.0.1 so miror b. could never appear. He now appears once you've caught everything other than those two.
v1.0.1
More items
choice scarf, choice specs, pixie plate, focus sash, assault vest, life orb, eviolite (works with pokemon with gen 4 evolutions)
New items
aura booster - powers a shadow pokemon's moves by 20%
aura filter - the wearer receives half damage from shadow moves
shadow armour - boosts the defense of a shadow pokemon by 50%
More abilities
no guard, magic bounce, sturdy, adaptability, multiscale, solar power, regenerator, snow warning, tough claws, sand force, bulletproof, fur coat,motor drive, storm drain, sap sipper, justified, skill link, download
New abilities
pure heart - takes half damage from ghost, dark and shadow moves
forretress and noctowl back to their original typings
misdreavus part fairy type
GFX
new title screen
New mechanics
TMs can now be used infinitely!
hurricane 100% accurate in rain
rock types 50% spdef boost in sand
opponents shadow pokemon can enter rage mode
rage mode boosts shadow pokemon's moves by 20%
I was going to make shadow sky boost shadow moves by 50% but it turns out this was already in XD, just nobody knew about it!
Updated mechanics
shadow sky, rage mode and rough skin damage from 1/16 to 1/8 of max hp
paralysis halves speed instead of quarter
weather abilities no longer infinite
the next pokemon is sent out at the end of the turn instead of as soon as the previous one faints
lightning rod is now immune to electric moves and gives a sp.atk boost
facade negates burn attack reduction
Most people don't know this but in XD, shadow pokemon get a 50% speed boost. This has now been taken out.
New features
battle bingo is back
General changes
reverse mode renamed to rage mode
Chobin’s name was changed back
New Mt. Battle prizes
changed tutor moves and TMs
Known Bugs:
Reveal hidden contents
The move relearner says it costs 1000 coupons per move, it actually costs 5.
Sometimes when trying to teach a pokemon a tutor move it says its already learned. You can ignore this and it works fine.
Solar power doesn't hurt the user
Snow warning uses drizzle's animation
You can't use Battle CDs (yet)
Water/Volt absorb end Surf/Discharge early
Pokemon don't become grounded after using roost
Notes:
Reveal hidden contents
Compatibility
Since a lot of things have been added/removed/replaced in XG it doesn't work as intended with save editors. It isn't 100% compatible with vanilla XD/GBA games.
Pokemon Changes
Some pokemon have had their types and stats changed. There are a few minor stat buffs and new abilities to increase viability and more closely match gen 7 stats.
All the pokemon that gained the fairy typing in gen 6 will have the fairy type in XG. In addition, Altaria is Dragon/Fairy and Sceptile is Grass/Dragon
Realgam Tower
Battle sims in Realgam tower have been temporarily removed on purpose so if you talk to the receptionist she will do nothing.
How to patch:
Reveal hidden contents
The UPS program Tsukuyomi is unable to patch the ISO. Use NUPS if on windows. Use Multipatch on Mac.
Apply the patch file to a clean Pokemon XD: Gale of darkness ISO using any UPS patcher. This patch was made for theNTSC (US) version so it will not work on other versions. The iso is quite large so it may take a few minutes.
Always patch onto a clean ISO, even if you are applying an update.
The file size for the ISO should be 1.46 GB (1.35 GiB). If it's an nkit (1.1. GB) ISO then you'll need to convert to a regular ISO using this tool. If the file size is below 1GB it's probably in a .zip, .7z, .rar or other archive and needs to be unzipped.
Recommended Dolphin Settings:
Reveal hidden contents
High End Computers:
Run as admin
Config -> General -> Untick Dual Core and Cheats (Optional, but less likely to cause crashes) Config -> Interface -> Untick Use Panic Handlers
Config -> Audio -> DSP LLE Recompiler
Graphics -> Direct3D 11 or OpenGL Graphics -> Hacks -> Texture Cache Safe
Pokémon GX (XD) Properties -> GameConfig -> Tick Synchronize GPU Thread (Only use if you keep Dual Core enabled)
Low End Computers:
Run as admin
Config -> General -> Untick Cheats (Optional, but less likely to cause crashes) Config -> Interface -> Untick Use Panic Handlers
Config -> Audio -> DSP LLE Recompiler
Graphics -> OpenGL Graphics -> Hacks -> Texture Cache Safe
Pokémon GX (XD) Properties -> GameConfig -> Tick Synchronize GPU Thread
It is essentially done. You can play through from start to end and everything that I want to implement has been implemented. The only thing left is to fix battle CDs. I release updates for minor bug fixes or changes based on feedback.
Why did/didn't you _____ ?
Some things just aren't possible right now or are too time consuming so some decisions may seem really weird but were the best I could do. I'm still working on the game though and I'm open to suggestions/feedback so over time things should improve
Why aren’t there more shadow pokemon?
Reveal hidden contents
The game has a hard limit of 128 shadow pokemon. It's extremely difficult to increase this limit. Plus too many shadow pokemon would make catching them all very tedious.
Why is/isn’t there a shadow ____ in this game?
Reveal hidden contents
The shadow pokemon were chosen very carefully since there are only a limited number available. There are currently 122 (original "XD" has 83) and 25 pokemon per pokespot so most pokemon are now available. Unfortunately not every pokemon made the cut but I think most people should be satisfied.
Is it possible to add gen 4+ mons / fakemons?
Reveal hidden contents
It will be possible soon-ish but not quite yet.
Is it possible to make all shadow pokemon have dark skins like shadow lugia?
bro the rom is amazing i edit the alolan ninetales and make more accurate i can give you the textures if you want for everybody can enjoy it, also im trying to edit the alolan marowak but is really hard i need the 3D MODEL from marowak can you send me the model please, i will make the alolan marowak look more accurate
Pokemon XG: NeXt Gen
in ROM - Other ROM Hacks
Posted
bro the rom is amazing i edit the alolan ninetales and make more accurate i can give you the textures if you want for everybody can enjoy it, also im trying to edit the alolan marowak but is really hard i need the 3D MODEL from marowak can you send me the model please, i will make the alolan marowak look more accurate