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SupStar

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  1. I'm looking to make a mod of Gen 7 that would focus mainly on double battles. I see that I can easily change trainers AI and battle format to double battles with PK3DS, but I don't see any way to change totem battles or other static encounters to be double battles. Does anyone know of any tool I can use to change this?
  2. Excellent editor! I do have a few requests (if your team takes requests) for some features earlier randomizers have and other things option to randomize trainer pokemon, keeping the same number of pokemon each trainer has (it looks like it makes every trainer have a random number of pokemon, where other randomizers would keep the number of pokemon the same and just change which ones they had) Abilities kept through evolutions option (i.e. if Bulbasaur gets huge power, Ivysaur will also get it) More control on EV training for important trainers (Gen 7 has lots of important trainers and totems with EV training, it'd be neat to have an option to give them good EV spreads based on their base stats, such as picking their top 3 stats and maxing EVs on a random 2 of those 3 stats) Button to change all battles to doubles with doubles AI
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