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Analisys of Rudolph Patch for Japanese Rom and attemts to make it for other languages

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A friend of mine has tried comparing an unpacked patched rom (Japanese!) with another unpatched. Rudolph patch seems to change 3 bytes in overlay 001 and 112 (if I remember well...).

Comparing other language rom with one japanese appeared that other have one more overlay file. Sizes are not compatible and if you try to put japanese overlay in non-japanese rom, it will crash.

We are trying to develop a program that allow us to save the structure of files in a rom when we unpack it (ndstool repack it, but put files alphabetically).

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