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AR question


Tbird

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Hey,

Sorry if this is the wrong place to ask but it seemed apt, feel free to move it into the correct place if I have gotten it wrong :).

I've always wondered how to go about converting a (J) action replay code into a (U) code... Simply because I hate Cut and Strength and as so wanted to convert the (J) walk through walls code to (U). Alas I have no idea how to do this... is it even possible?

Thanks anyway :)

P.s I been searching everywhere to no avail so as a last resort I made this thread.

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It is possible, but there's two things you need to do:

1: Locate and change the pointer to the correct number in AR code.

2: Shift everything else's offset by a certain amount to reflect proper RAM placement.

Basically, this is something to research if you have time , and a nice amount of it (a lot), using an emulator with a RAM dumper/searcher combined with a pointer locator program. I have emuHaste with NDS PC&bt for those. Read up a couple of tutorials, and you'll be set.

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