Jump to content

Recommended Posts

Posted

Hello everyone,

I have no idea what I'm doing and I need a lot of help 🥲

INFO: I'm playing on MacOS and using Retroarch (Gambatte and Mupen64Plus-Next cores). The Crystal rom I'm playing is Deluxe Crystal.
I successfully followed a tutorial to use the transfer pak on a rom of Stadium 2 to play with my Crystal team but for some reason Stadium 2 won't recognize my Crystal save file (pic attached).

PROBLEM: Since the Crystal save file works on Gambatte I'm assuming I'm messing up the save in a way that Stadium 2 can't read it. Attached is my .srm (Retroarch Gambatte save) and my .sav I made from the .srm by changing the file's extension

Could someone check to see what the issue is or help me convert the proper file to play on Stadium 2?

Screenshot_2026-03-08_at_16.07.50.png

Pokemon Deluxe Crystal.srm Pokemon Deluxe Crystal.sav

Posted
6 minutes ago, casualghost said:

The Crystal rom I'm playing is Deluxe Crystal

 

7 minutes ago, casualghost said:

Stadium 2 can't read it

should be obvious that a ROM hack save file is unrecognized by a game that expects an unmodified Crystal save file.

Posted
5 minutes ago, Kaphotics said:

 

should be obvious that a ROM hack save file is unrecognized by a game that expects an unmodified Crystal save file.

Thank you!

I saw posts on another site discussing how other hacks were able to be read so I thought it was possible with this one.

Is there a way to extract my pokes from the hack and somehow inject them into an unmodified crystal?

Posted
5 minutes ago, Kaphotics said:

You'd have to dig into your save file with a hex editor to locate the box data manually, then try to dump it/transplant it to an unmodified game's save file.

https://bulbapedia.bulbagarden.net/wiki/Save_data_structure_(Generation_II)

Thank you for the reference material! I’m learning a lot

When I ask someone for help with this, is it a) easier to generate the pokemon from scratch and inject them into unmodified crystal or b) suck them out from the hack and put them in an unmodified crystal? 
 

I would like to ask for help in the least pain in the butt way possible 

Posted
24 minutes ago, casualghost said:

Thank you for the reference material! I’m learning a lot

When I ask someone for help with this, is it a) easier to generate the pokemon from scratch and inject them into unmodified crystal or b) suck them out from the hack and put them in an unmodified crystal? 
 

I would like to ask for help in the least pain in the butt way possible 

Depends how many, and your ability/attachment to the old data. 

Probably easier for you to just remake whichever ones you care about; the encounter database in PKHeX can help you with starting values.

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...