jjbinkers Posted Friday at 10:55 PM Posted Friday at 10:55 PM (edited) Hi, I just started to use the donut editor in PKHex and creating my own donuts seemed to work well and appear fine in-game and work as intended. However, upon using one with Sparkling Power: (any Type lvl 3) in a Hyperspace, saving in that Hyperspace and "restarting" the game with the current donut active, it changes to Sparkling Power: Normal lvl 3. I made sure to make the "possible" ingredients as well, just not sure why it reverts to Normal upon rebooting the game. I did use Normal Power as a basis for my first batch of donuts but I don't see how that would revert it to that type. (Unless the "#" of the donut has something to do with it) And it's only the Sparkling Power, catching power and Alpha Power remains in tact. I didn't see any report of this and wondering if anyone else has run into this issue. Edited yesterday at 05:02 AM by jjbinkers
theSLAYER Posted Friday at 11:07 PM Posted Friday at 11:07 PM Interesting; I wonder if it’s a game mechanic where only certain calories or type of donut that allows for all types (provided PKHeX is working correctly)
theSLAYER Posted 9 hours ago Posted 9 hours ago As a follow-up, I've hacked a donut to be this, and it stayed as such in-game.
jjbinkers Posted 1 hour ago Author Posted 1 hour ago Very strange, I'll try to see if it happens off making a brand new donut. I think the issue was an original donut being Normal Power 3 and editing it into another type, I'll try to recreate my process to see if that was the case. Thanks for looking into it!
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