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Changing gender in Z-A with Pkhex causes infinite loading screen.


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Posted (edited)

image.png.9d6fc43c71c2c502e5a44e5635d53f0e.png

On 12/12/2025 at 5:31 PM, Kaphotics said:

It worked fine with the Azalea save editor website by just changing the drop down menu from female to male. So if changing it in pkhex causes it to break, then it is a fault of the program not doing it correctly.  Since the azalea save editor hasnt been updated and PKHEX is like the only other save editor, it would be really helpful if it worked properly.

 

Edited by moomoomiltank
Posted
38 minutes ago, moomoomiltank said:

image.png.9d6fc43c71c2c502e5a44e5635d53f0e.png

It worked fine with the Azalea save editor website by just changing the drop down menu from female to male. So if changing it in pkhex causes it to break, then it is a fault of the program not doing it correctly.  Since the azalea save editor hasnt been updated and PKHEX is like the only other save editor, it would be really helpful if it worked properly.

PKHeX works properly. As I already said, you need to change the values for current model appearance. PKHeX already lets you change PlayerAppearance and PlayerFashion via the Block Data editor.

The save editor script you mentioned uses leaked source code/information (not legal) in its implementation, and I refuse to read/reference it. Changing the player's appearance/fashion automatically when gender is changed requires someone to dump the default fashion/appearance and implement it in a pull request. It is not worth my time as other featurese are much more important, and such a feature primarily is only useful for players who are using other people's save files (more frequent in pirated game copies).

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