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Posted

When creating a Pokemon through Tools > Showdown > Import Set from Clipboard, is there anyway to set the pokeball? Or, if a pokemon is in the form:

Masquerain (F) @ Focus Sash
Ability: Intimidate
Level: 50
Shiny: No
Timid Nature
EVs: 252 HP / 252 Spe
IVs: 31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
- Protect
- Agility
- Baton Pass
- Hydro Pump

can I choose what pokeball it is in? I am creating pokemon specifically for Battle Revolution if that is relevant, the pokeball animations in that game look really nice and I'm making a program to turn pokemon into that form but don't know of a way to include pokeball information.

Posted

Balls are not part of a Showdown Set.

The AutoLegalityMod plugin has an "enhanced" import which accepts batch editor instructions along with the set, to generate a legal Pokémon. But for illegal requests, you won't really get a result.

It's only a couple clicks to select a ball after you import. Click on the ball icon to view all balls, then pick whichever you want.

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