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Posted

Hey guys,

 

Am currently doing a few playthroughs of BW2 on a romhack, and I've noticed when I edit and set a Pokemon with no Hidden Ability (Rotom for example) on PKHaX, the ability shows as Levitate but is using the Hidden Ability slot by default.

This results in weird incidents where after I set the Rotom and change its forme ingame, it tries to pull a non-existent ability and ends up with no ability.

I wonder if it is possible to specify the Ability Slot for BW2 PKHaX as well, or do I need to edit the ability in manually everytime after I change its forme ingame.

  • 6 months later...
Posted

Hi, Sorry to post again, but I found another issue.

 

When a Pokemon has no hidden ability but its evolution does (Starly line in BW2), upon editing its data in PKHaX it defaults back to the first ability slot of the Pokemon, which results in Intimidate Staravia instead of Reckless Staravia upon evolving.

Posted

The games will always update the abilities back to whatever their correlation requires when evolving. Ability index is the lowest bit of the upper half of the PID for Gen5 origin, and the lower half for previous games, just like PKHeX checks for.

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