libdev-hacker Posted February 27 Posted February 27 Hi, I'm just wondering if anyone could help with extracting inventory data from games from Generation VI/VII onwards. I'm using the PkHeX.Core for the rest of the project but I can't find anything within the source code that would allow me to inspect the inventory spaces within these games. I don't know if PkHeX just doesn't have this capability or if I'm just a noob at reading advanced C#. I hope that someone can help me & I wish you all a good day
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now