libdev-hacker Posted February 27 Share Posted February 27 Hi, I'm just wondering if anyone could help with extracting inventory data from games from Generation VI/VII onwards. I'm using the PkHeX.Core for the rest of the project but I can't find anything within the source code that would allow me to inspect the inventory spaces within these games. I don't know if PkHeX just doesn't have this capability or if I'm just a noob at reading advanced C#. I hope that someone can help me & I wish you all a good day Link to comment Share on other sites More sharing options...
Kaphotics Posted February 28 Share Posted February 28 Each SaveFile object exposes an `Inventory`. Link to comment Share on other sites More sharing options...
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