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Inventory Data in Later Generation Save Files


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Hi, 

I'm just wondering if anyone could help with extracting inventory data from games from Generation VI/VII onwards. I'm using the PkHeX.Core for the rest of the project but I can't find anything within the source code that would allow me to inspect the inventory spaces within these games.

I don't know if PkHeX just doesn't have this capability or if I'm just a noob at reading advanced C#. I hope that someone can help me & I wish you all a good day :)

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