OkieCat Posted May 28, 2021 Share Posted May 28, 2021 (edited) Pokémon Stadium 2 .fla save not working in PKhex, I have tried byteswapping, generating a new save file, but for some reason... I just does not work. I am using a EDGB plus with custom firmware on it. Pokemon Stadium 2 (USA).FLA Edited May 28, 2021 by OkieCat Link to comment Share on other sites More sharing options...
Kaphotics Posted May 28, 2021 Share Posted May 28, 2021 Assuming you are using a save file that has been correctly saved within the game, PKHeX should be able to open it regardless of byte-swapping. We cannot provide assistance beyond telling you to double check that your exported save data is correct (open in a hex editor to ensure data is actually present), as you have not posted the save file for others to inspect. Link to comment Share on other sites More sharing options...
OkieCat Posted May 28, 2021 Author Share Posted May 28, 2021 8 minutes ago, Kaphotics said: Assuming you are using a save file that has been correctly saved within the game, PKHeX should be able to open it regardless of byte-swapping. We cannot provide assistance beyond telling you to double check that your exported save data is correct (open in a hex editor to ensure data is actually present), as you have not posted the save file for others to inspect. I have added the save file. Link to comment Share on other sites More sharing options...
Kaphotics Posted May 28, 2021 Share Posted May 28, 2021 I checked the save data in a hex editor, it doesn't have any of the "POKE" magic markings that a normal Stadium 2 save file would have. I tried force loading it as a Stadium 2 save file, and the data was junk. Are you sure that this was exported from a Stadium 2 game? Does it work on another emulator when imported? Link to comment Share on other sites More sharing options...
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