OkieCat Posted May 28, 2021 Posted May 28, 2021 (edited) Pokémon Stadium 2 .fla save not working in PKhex, I have tried byteswapping, generating a new save file, but for some reason... I just does not work. I am using a EDGB plus with custom firmware on it. Pokemon Stadium 2 (USA).FLA Edited May 28, 2021 by OkieCat
Kaphotics Posted May 28, 2021 Posted May 28, 2021 Assuming you are using a save file that has been correctly saved within the game, PKHeX should be able to open it regardless of byte-swapping. We cannot provide assistance beyond telling you to double check that your exported save data is correct (open in a hex editor to ensure data is actually present), as you have not posted the save file for others to inspect.
OkieCat Posted May 28, 2021 Author Posted May 28, 2021 8 minutes ago, Kaphotics said: Assuming you are using a save file that has been correctly saved within the game, PKHeX should be able to open it regardless of byte-swapping. We cannot provide assistance beyond telling you to double check that your exported save data is correct (open in a hex editor to ensure data is actually present), as you have not posted the save file for others to inspect. I have added the save file.
Kaphotics Posted May 28, 2021 Posted May 28, 2021 I checked the save data in a hex editor, it doesn't have any of the "POKE" magic markings that a normal Stadium 2 save file would have. I tried force loading it as a Stadium 2 save file, and the data was junk. Are you sure that this was exported from a Stadium 2 game? Does it work on another emulator when imported?
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