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Pokemon Stadium 2 .fla save not working in PKhex, yes it is 128kb


OkieCat

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Assuming you are using a save file that has been correctly saved within the game, PKHeX should be able to open it regardless of byte-swapping.

We cannot provide assistance beyond telling you to double check that your exported save data is correct (open in a hex editor to ensure data is actually present), as you have not posted the save file for others to inspect.

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8 minutes ago, Kaphotics said:

Assuming you are using a save file that has been correctly saved within the game, PKHeX should be able to open it regardless of byte-swapping.

We cannot provide assistance beyond telling you to double check that your exported save data is correct (open in a hex editor to ensure data is actually present), as you have not posted the save file for others to inspect.

I have added the save file.

 

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I checked the save data in a hex editor, it doesn't have any of the "POKE" magic markings that a normal Stadium 2 save file would have.

I tried force loading it as a Stadium 2 save file, and the data was junk.

Are you sure that this was exported from a Stadium 2 game? Does it work on another emulator when imported?

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