Oxnite Posted January 28, 2016 Share Posted January 28, 2016 (edited) Hi everyone, After editing a Pokémon's Experience Type (i.e. Growth Rate, such as "Fast", "Medium Slow", "Erratic", etc.), something goes wrong. For example, an in-game Trainer should have a level 44 Wormadam. However, after changing Wormadam's Experience Type from "Medium Fast" to "Fast", the Trainer's Wormadam is suddenly battled at level 40! I could not think of a reason why this is happening. Shouldn't the Pokémon's level be set? However, I did not try a "new game" yet, but I'm not sure if (or rather: why) that would be the cure. Thanks a lot if you have anything to share on this subject! Edited January 29, 2016 by Oxnite Link to comment Share on other sites More sharing options...
Oxnite Posted January 29, 2016 Author Share Posted January 29, 2016 Nevermind... This was a stupid mistake from my part since I had forgotten to also edit the Experience Types of Wormadam's two other forms... ^^'' So editing Experience Types does not seem to affect storyline gameplay. Link to comment Share on other sites More sharing options...
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