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Posted (edited)

Hi everyone,

After editing a Pokémon's Experience Type (i.e. Growth Rate, such as "Fast", "Medium Slow", "Erratic", etc.), something goes wrong.

For example, an in-game Trainer should have a level 44 Wormadam. However, after changing Wormadam's Experience Type from "Medium Fast" to "Fast", the Trainer's Wormadam is suddenly battled at level 40!

I could not think of a reason why this is happening. Shouldn't the Pokémon's level be set? However, I did not try a "new game" yet, but I'm not sure if (or rather: why) that would be the cure.

Thanks a lot if you have anything to share on this subject!

Edited by Oxnite
Posted

Nevermind... This was a stupid mistake from my part since I had forgotten to also edit the Experience Types of Wormadam's two other forms... ^^''

So editing Experience Types does not seem to affect storyline gameplay.

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