Odaxis Posted September 11, 2015 Share Posted September 11, 2015 The more recent versions of PKHeX seem to be defaulting to open and save to my "Nintendo 3DS" folder instead of the Root of the Sd card. Is this intended? Link to comment Share on other sites More sharing options...
Kaphotics Posted September 11, 2015 Share Posted September 11, 2015 Nice catch; the Main Menu's Open was never updated. Updated in latest commit. Thanks for reporting Link to comment Share on other sites More sharing options...
Odaxis Posted September 11, 2015 Author Share Posted September 11, 2015 Nice catch; the Main Menu's Open was never updated.Updated in latest commit. Thanks for reporting Happy to help anywhere i can. Link to comment Share on other sites More sharing options...
Odaxis Posted September 12, 2015 Author Share Posted September 12, 2015 Nice catch; the Main Menu's Open was never updated.Updated in latest commit. Thanks for reporting The open function seems to be working properly again but the "Export Save" function seems to still default to the "Nintendo 3DS" folder. Link to comment Share on other sites More sharing options...
Kaphotics Posted September 12, 2015 Share Posted September 12, 2015 The open function seems to be working properly again but the "Export Save" function seems to still default to the "Nintendo 3DS" folder. Ha, the lone straggler. I also updated the usage of the others (they were using Path.GetDirectoryName but Path.GetPathRoot is much easier to understand for someone reading through the code). Fixed in latest commit. Thanks for reporting! Link to comment Share on other sites More sharing options...
Odaxis Posted September 12, 2015 Author Share Posted September 12, 2015 Ha, the lone straggler. I also updated the usage of the others (they were using Path.GetDirectoryName but Path.GetPathRoot is much easier to understand for someone reading through the code).Fixed in latest commit. Thanks for reporting! Thanks for the fast reply. Link to comment Share on other sites More sharing options...
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