Oxnite Posted January 25, 2015 Posted January 25, 2015 Hello all, After replacing several NPC's overworld sprites on Route 5 in Pokémon White (by this I do NOT mean completely replacing sprites using the sprite editor, but simply editing a Baker into a Roughneck overworld using hex editing, for example), the game started to mess up in the following ways: the game freezes when trying to save on Route 5; the player's overworld sprite disappears when using the Bicycle on Route 5; activating the Cheren encounter script after battling Elesa doesn't show Cheren's overworld sprite (only its shadow); the same goes for Elesa when she appears to open Driftveil Drawbridge: only the overworld's shadow appears. I found out that everything works fine when I replace less overworld sprites. Could it have something to do with the header assigning a certain amount of overworld sprites, or does it have something to do with the scripts? It would be wonderful if somebody knows what's causing these problems.
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