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Posted

Hi there!

Does Spiky's Map Editor support editing the learnsets of Pokemon (what level do Pokemon learn which moves) in HGSS? If so, I can't figure out how in that program. If not, is there a different program that would let me do so? Please help.

Thanks! :)

Posted

using hex editor or search specific GUI tool on other site.

if you using hex editor, you can see http://projectpokemon.org/rawdb/heartgold/formats/levelmoves.php for more detail about file structure.

is used 2 byte block (16 bit), id move is need 9 bit block and 7 bit block for level, 110 0100 for lv 100, and max 511 (1 1111 1111) move id.

or just create own function like this :

new MoveGen4(byte[] a).Moves(); // for returning long id moves, this using extension for MoveGen4 class, or make it more tidy :

new MoveDS(byte[] a, Gen.Gen4).Moves();

actually this format same as on gen 4 games DP Pt HG SS, and on BW BW2 is used 4 byte block per moveset and 4 byte block for padding (FFFF).

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