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Pokemon Mega Evolutions

I'm surprised nobody else even made a topic about something so highly featured in this game :|

One of Pokemon X/Y's new quirks are Mega-Evolutions, which can evolve specific Pokemon carrying a Mega Stone that correlates to their species and give them a tremendous boost in stats, and some even gaining new typing or abilities. However, there are some restrictions when using a Mega Pokemon. These are (and not limited to):

  • Only one Pokemon can Mega Evolve per team. Even if you have more than one Pokemon carrying Mega Stones, if one activated theirs, the others shall be unable to Mega Evolve. This also means each Pokemon that can Mega evolve has to compete with each other for that slot in your team. The question is, are they worth it?
  • Mega Pokemon cannot de-evolve back to their original stage, but will revert back once the battle finishes
  • Since Mega Pokemon are carrying a Mega Stone, they cannot carry any other items, which means they may lose vital leftovers recovery or will sorely miss the extra damage Life Orb or the likes may provide
  • Mega Stones cannot be Knocked Off, Embargoed, Tricked, Switcheroo'd, Stolen, etc...
  • Although stats are altered, the HP stat will never be altered and never will be. Also all of these Pokemon seem to have a total net change of + 100 base stats when they mega evolve. How they're distributed depends on Gamefreak's tastes / colour of your shirt / etc.

It is NOT mandatory to run a Mega Pokemon: in fact, you can make a good team without a Mega at all. The only difference these Mega Pokemon gives are stat changes and possible type/ability change. Whether one uses a Mega Pokemon or not is entirely up to their trainers, and unfortunately, so far, the number of Pokemon that can Mega evolve are rather scarce. I hope next game will add even more exciting Mega Evolutions to utilise, as the current list is rather disappointing and reeks of favouritism and/or obscure Pokemon, which I do not deny there are fanbases for, but highly unexpected. However, I think I'll start analysing some of the current Mega Evolutions and what it may mean for the metagame and such. So in the wake of the rise of the Mega Evolution Pokemon, which Mega Pokemon do you / will you choose for your team? Which new Mega evolutions would you like to see?

[icon]010[/icon]Format

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[icon]003[/icon]List of Megas

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[icon]201[/icon]Secret Stuff (Warning: Possible spoilers)

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Edited by wraith89
Posted

Fun Comments

So far this is a nice list! I like the format too, reminiscent of Know Your Pokemon (which needs updating... but that's another thing)...

Looking at this list really shows how few megas there are. Lots of wasted potential on others... Why is it my favourites are always so peculiar? Houndoom has an awesome design (wish it was normal evo, not mega... lame), but REQUIRES sun... X_X and Aerodactyl is more suited to a team player than an offensive threat, though it can be one...

I wish there were more megas, ones that catered a little more to either forgotten Pokemon or Pokemon that could use an update. I'd love to see Mega Rampardos with speed boost. :D

Actually, I'd like to see mega starters more. Emboar and Sceptile in particular. if Serperior or Sceptile became Grass/Dragon, that'd be cool, but I actually think Sceptile is more suited to become a Grass/Dark, though it can learn a few dragon moves, that's for sure. Perhaps if a Grass Dragon was made, it'd give them an excuse not to make an actual species...

Some thoughts/opinions

Would it be wrong to make some suggestions? You can take em as you will.

if this thread became popular or whatnot each mega could have it's list of opinons from various players who share their thoughts on how they play megas. The problem with this is that some megas have a very particular use and would only work for surprise value.

Or you could have a fun section talking for each mega talking about an overall opinion. I don't know.

The Moment I respond to the thread's questions

I'd choose anything but Blastoise (personal reasons), Scizor (bland style), Gengar (broken), Alakazam (meh), and the likes. I think I'd run some of the less obviously overpowered ones, such as Houndoom for personal reasons. I've never been too crazy about it's normal design, though it has grown on me in the competitive scene, and it suits me perfectly considering how ridiculously scrawny and twiggy I am. It just looks like a legit evolution to me, and Dobermans are cool. I'm well aware it's a hellhound.

methinks Houndoom would pair decently with fighters, of course, but one must be careful and probably arrange a team that can actually support Houndoom, and vice versa... And not be too predictable about it. Though I'm stating the obvious. Solarbeam may be kind of required, but Houndoom is scared of special defenders. Reversal is an option, as is Crunch. It's attack is strangely not buffed at all, but I think the main seller of Houndoom is his increased bulk and speed, and to an extent the ability. I would've personally liked something with a different ability, perhaps Sheer Force or Infiltrator. nah that'd be ridiculous. Sludge Bomb is also very particular, and I honestly think it'd mainly be used to deal with Azumarill or... Florge/Sylveon, which would not likely OHKO him, and his fire attacks would probably leave large dents in him anyway. Actually, it'd be awesome if Houndoom's Mega had an ability that actually followed the flavour text, and could induce poison with a 30% chance, even if it's a ranged fire attack. Or his fire type attacks could be more likely to burn, or he could just keep Flash Fire.

I remember Cofagrigus and Houndoom being great teammates in Gen 5, at least for me. In Doble Battles he'd love the other player to have Mega Zard Y, obviously.

Mega Aggron is quite useful, though if you run a "lazy" set of full HP/ Def, he won't be hitting very hard at all. With max 31 evs he technically hits something like has fully invested 95 attack... lol I noticed that.

Megas I'd like to see are Mega Emboar, who I think would be best with increased bulk over speed and special. He could probably get rock head as his ability. If it existed that would make Emobar monstrous and clearly have an advantage of normal Emboar.

I'd love to see mega Rampardos, and mainly invest in it's speed and attack, and a bit into bulk. It could be given Rock Head as well.

Mega Rhyperior would be a lot of fun, but to differentiate it from Aggron it could be more into attack power as opposed to defence. It could keep solid rock, or it could get adaptability, and be like a specialized tank... Because apparently bulbapedia says it's design is inspired by a tank.

Mega Braviary would be cool, and turn it into a Fighting/Flying, because that makes more sense and isn't as bland. It could get fighterate, where it's normal type moves become fighting type. More investment into speed and attack power, like mega pinsir.

But the mega I want most...

Is mega Durant.

I started to lose whatever train of thought I had.

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