jariesuicune Posted February 2, 2014 Share Posted February 2, 2014 I made an oopsey and saved after genning a bad pokemon in Box 1 on Japanese White Version... so now whenever the Box data is loaded, it Errors. Anyone have a fix? Preferably something like a code that makes Box 1 empty or something? Link to comment Share on other sites More sharing options...
ReignOfComputer Posted February 2, 2014 Share Posted February 2, 2014 Can you overwrite the slot you generated the Pokemon on with another Pokemon or empty it? Link to comment Share on other sites More sharing options...
jariesuicune Posted February 2, 2014 Author Share Posted February 2, 2014 ; Tried it... but with my AR, it can only handle about 6 slots worth of Pokemon... and it didn't work after replacing the first 6. I guess I could potshot the whole thing... but not sure it would work. I'm not really certain how it happened, since I wouldn't have been able to save if the error had come up when I Genned something, since I always return to said box afterwards. But that's the only change I recall. I've been trying to make a particular Shiny Japanese Mew from Faraway Island to PokeMove up to Gen VI... ; (no success whatsoever) Link to comment Share on other sites More sharing options...
Codr Posted February 2, 2014 Share Posted February 2, 2014 You'd need to post the code that wrote the bad data. Link to comment Share on other sites More sharing options...
jariesuicune Posted February 2, 2014 Author Share Posted February 2, 2014 ; Unfortunately, I have no idea what it was (was a mix of several Pokemon I was Genning to try to send up to Gen VI; didn't work, obviously). I just know it's stored in Box 1. So if there were a way to force-empty Box 1 (short of a restart, preferably), that's what I'm looking for. Link to comment Share on other sites More sharing options...
Codr Posted February 3, 2014 Share Posted February 3, 2014 (Both codes require select to be pressed.) For Black/White 94000130 FFFB0000 B2000024 00000000 D5000000 00000000 C0000000 000003FF D6000000 00000CBC D1000000 00000000 For Black 2/White 2 94000130 FFFB0000 B2000024 00000000 D5000000 00000000 C0000000 000003FF D6000000 00000D20 D1000000 00000000 Link to comment Share on other sites More sharing options...
jariesuicune Posted February 3, 2014 Author Share Posted February 3, 2014 Are you sure those are Japanese-version targeting? Tried it... didn't fix. Hm... Could you also make one to delete Box 2? It's the only other one that might be the issue. If that won't work, then I'll have to simply restart (since I don't know any other way to get Pokemon out of the PC). Unless any other solutions may be known? Link to comment Share on other sites More sharing options...
Codr Posted February 3, 2014 Share Posted February 3, 2014 Codes for Black (2) and White (2) are language-independent, if done right. (Like the above ones are.) These will wipe all of the first two boxes. Black/White 94000130 FFFB0000 B2000024 00000000 D5000000 00000000 C0000000 000007FF D6000000 00000CBC D1000000 00000000 Black 2/White 2 94000130 FFFB0000 B2000024 00000000 D5000000 00000000 C0000000 000007FF D6000000 00000D20 D1000000 00000000 Link to comment Share on other sites More sharing options...
jariesuicune Posted February 4, 2014 Author Share Posted February 4, 2014 Sigh... didn't solve the problem. Thanks for helping though! As always, you are awesome! So, i've reset the game, and gonna have to re-obtain things the long way again. Ah well. Still, I wish I knew why I can't get a Shiny Faraway Island Mew to Move to Gen VI... Is there a known problem with it? Link to comment Share on other sites More sharing options...
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