Ryan777 Posted August 15, 2011 Share Posted August 15, 2011 So I've tried almost everything to fix this but for some reason my edited rom is freezing at this one spot. So would anyone mind giving some tips or possibly even take a look into my rom and telling me what's wrong?? Link to comment Share on other sites More sharing options...
arcee Posted August 15, 2011 Share Posted August 15, 2011 Depends on what you changed. You better've saved a backup copy of the rom (I'm saying this assuming you ripped it yourself from your own retail game). If you know exactly where or what causes it to freeze, you can probably find the area the relative data is located, and see what's different from the original. Just run a comparison with hexcmp, or hexworkshop, I guess. Link to comment Share on other sites More sharing options...
Ryan777 Posted August 15, 2011 Author Share Posted August 15, 2011 Well I have a clean rom, a Rudolph patched rom, and then I have the hacked rom that I've been working on(And a few other versions of it that I made some progress on.) So should I use those comparison programs with the hacked and clean roms? Or hacked and Rudolph patched ones? Link to comment Share on other sites More sharing options...
Drayano Posted August 15, 2011 Share Posted August 15, 2011 I bet this is a script problem - PPRE 0.14b has a strange habit of causing the game to lock up if you save the script in an area that has a lot of movements. I know stuff like Route 30, Route 32, Route 34 and the Indigo Plateau are all culprits. Assuming I'm right and you did save the script in whatever area it's freezing in, I'd recommend opening it up in PPRE 0.12, then open the area and save it again. That should fix it. For future reference, if you're just editing wilds then put a bunch of gibberish in the script (i.e. just open some random piece and put in qoghwghwigh or something) and that'll stop the script from saving, while the wilds will still carry through. Link to comment Share on other sites More sharing options...
Matt the Pokemaniac Posted August 15, 2011 Share Posted August 15, 2011 It's possible that the coding in the spot you are talking about is messed up. Try looking at the edited rom to see if the flaw is in the coding. Other than that, you could try seeing if the cartridge is damaged ( if you're using one ). Link to comment Share on other sites More sharing options...
Ryan777 Posted August 16, 2011 Author Share Posted August 16, 2011 @Drayano: Thanks, so just to be safe, should I open every area in ppre .12 and type random script and save? Link to comment Share on other sites More sharing options...
Drayano Posted August 16, 2011 Share Posted August 16, 2011 You don't need to type in random script for .12, although saving every area in that can be beneficial since it'll fix all the problems. After that, if you're making changes in .14b use the gibberish. Link to comment Share on other sites More sharing options...
Ryan777 Posted August 16, 2011 Author Share Posted August 16, 2011 I actually just tried using .12 in the area that froze, and nothing changed. It still ended up freezing. Link to comment Share on other sites More sharing options...
Drayano Posted August 16, 2011 Share Posted August 16, 2011 I see... What area is it? You haven't actually said yet Link to comment Share on other sites More sharing options...
Ryan777 Posted August 16, 2011 Author Share Posted August 16, 2011 Oh! Sorry, well it's been three areas so far: Route 32- When the guy gives you the Miracle Seed. For some reason though, if I click on him though it won't freeze. Route 33- When the Rocket Grunt is talking to the guy about how Team Rocket is back. Slowpoke Well- Right after you beat Proton it freezes Link to comment Share on other sites More sharing options...
Drayano Posted August 16, 2011 Share Posted August 16, 2011 I see, yeah I was having problems just like that when I was making Spirit Gold, particularly the Slowpoke Well one. The .12 saving should work... uhh, try opening the area(s) in .12, then changing something small (i.e. some random wild Pokemon) and then saving. If that fixes it, then open it up in .14b and change the wild back, and put gibberish in the script to prevent it from saving again. If that still doesn't work... you might have to start again D= Though you could salvage your narcs if that's the case (a037 is hg wilds, a136 is ss wilds) Link to comment Share on other sites More sharing options...
Ryan777 Posted August 16, 2011 Author Share Posted August 16, 2011 So I think I found out why the .12 saving didn't work. I used .10, but I downloaded it and the download link said that it was .12 >_> Where exactly could I find a download of .12? I can't seem to find it using Google. Link to comment Share on other sites More sharing options...
Drayano Posted August 16, 2011 Share Posted August 16, 2011 Oh it probably actually is .12, the title bar still says .10 for some reason ...Unless it actually is .10, but whatever the hell I used said .10 and it worked Link to comment Share on other sites More sharing options...
Ryan777 Posted August 16, 2011 Author Share Posted August 16, 2011 Well, does the fact that I edited a previously hacked rom have anything to do with it?? Link to comment Share on other sites More sharing options...
Matt the Pokemaniac Posted August 16, 2011 Share Posted August 16, 2011 (edited) That may be so. Usually you should hack something once. If you hack a version that has already been hacked, it may cause the game to get "confused". Or you may be hacking a spot that is vital for the game to run properly. That will mess up the game if it is hacked. I tried doing this before in my pokemon Soulsilver game before and had to start over because of that. Edited August 16, 2011 by Matt the Pokemaniac misspelling Link to comment Share on other sites More sharing options...
Ryan777 Posted August 16, 2011 Author Share Posted August 16, 2011 (edited) Actually, if it's not too much trouble, would anyone mind taking a look at my rom just so I don't have to start all over? Drayano possibly? Edited August 17, 2011 by Ryan777 Link to comment Share on other sites More sharing options...
Drayano Posted August 17, 2011 Share Posted August 17, 2011 Yeah, I can probably take a look, but you'll have to get it to me somehow. I'd appreciate your save file(s) too, it'll make it easier to tinker with. Link to comment Share on other sites More sharing options...
Ryan777 Posted August 17, 2011 Author Share Posted August 17, 2011 Thanks! I just pm'ed you about it. Link to comment Share on other sites More sharing options...
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