Jump to content

Graphics/Animation Editing Queries


Recommended Posts

I've got a couple questions related to the modding of graphics.

- I'd like to do some redesigning of the protagonists, and in order to get at the opening "this is you and your two friends" image, I got an editable .png using Kazo's mugshot editor. However, the image is broken up and misaligned like so:

Touya.png

- Similarly, this is an image that I got with CrystalTile.

TouyaLarge.PNG

So, good sirs, any idea as to how to get these into clean, concise and editable figures, then revert them back to their misaligned original states, so that the game will read them normally?

- Also, I'd like to slightly redesign Cheren and Bianca. This may be beyond the scope of what's discovered yet, but their pre-battle sprite animations wouldn't quite jive with the redesigned sprites that I had in mind. Is there any known way to remove the animation scripting that connects the three pictures of Cheren posing and pointing / Bianca pulling the pokeball out of her bag, and just have the two appear as static sprites like the rest of the trainers you face?

Edit: Actually, it's not quite as bad as I thought. If you mod their a/0/7/2 sprites so that all three images are identical, they just jump and shake around a bit in their pre-battle animations. Still, it would be nice to get rid of.

2nd Edit; I answered many of my own questions after hours of research and experimentation. This post is now a great deal smaller than it originally was.

Touya.png.821708604aad21e5a39c9c44d9aa15

TouyaLarge.PNG.fab8de239a40f1eebc904d6d0

Edited by Abacus
Link to comment
Share on other sites

Is just resize that.

Narn is controled animated sprite.

You can using kazo tools for reinsert image to ncgr.

I'm afraid that I don't entirely follow. Do you mean Narc instead of Narn, and how would I use it to get rid of the animated sprite? Got the resizing bit, though.

Edit: Would anybody happen to know the narc location of the "are you a boy or a girl" images?

Link to comment
Share on other sites

Narn/nran (not narc file, see console tool document in he website, maybe i wrong¿, because i replay using mobilephone) is controlled animate from a script file instruction will command repeat, looping, slowing, rotate, following a line / scripting skill needed, coordinate sprite and much other (before pallete file, narn and ncgr is compresed with type 11, script file is seem not compressed).

Like back and front trainer sprite, pokemon sprite, and a lot file have that if animated . . . . .

Link to comment
Share on other sites

Thanks, Andi!

I'd like to bump this thread to see if anyone knows the narc locations of the two protagonists' pictures at the "are you a boy or a girl?" menu, or the narc location of the mini-icons of pokemon that appear whenever you open the pokemon part of your menu.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...