Omerick200 Posted February 20, 2011 Posted February 20, 2011 When Pokemon Black & White are first released in US, will the current beta of pokegen work with that, or is it currently only compatible with the Japanese version?
Codr Posted February 20, 2011 Posted February 20, 2011 (edited) It'll work. Edit: I should've said it'll work with save files only prior to beta 17. Edited March 5, 2011 by Codr
Omerick200 Posted February 25, 2011 Author Posted February 25, 2011 Yay! I guess I can start making my Reshiram now.
hunter_aran Posted February 27, 2011 Posted February 27, 2011 Yay! I guess I can start making my Reshiram now. Unless I'm mistaken, you probably can't create a legal Gen V poke yet because Gen V PIDs were not implemented yet in PokeGen... But now that the RNG has been pretty much figured out, has the new PID type and relationship of PID to shininess/ability/nature/gender been implemented in the beta? So far I've been using Type 1 PID with unrelated IVs, which I know is wrong but all I can do right now.
Codr Posted February 27, 2011 Posted February 27, 2011 Unless I'm mistaken, you probably can't create a legal Gen V poke yet because Gen V PIDs were not implemented yet in PokeGen... But now that the RNG has been pretty much figured out, has the new PID type and relationship of PID to shininess/ability/nature/gender been implemented in the beta? So far I've been using Type 1 PID with unrelated IVs, which I know is wrong but all I can do right now. Nintendo doesn't care. Why do you? (About PIDs being exactly like game-generated ones.)
hunter_aran Posted February 27, 2011 Posted February 27, 2011 Nintendo doesn't care. Why do you? (About PIDs being exactly like game-generated ones.) Well one reason I've found was that if I generate a Type 1 PID then evolve in-game, the ability may change because (apparently) it is recalculated differently according to the new Gen V PID. At least I think that's what is happening because I caught then edited the PID of a Blitzle (electric zebra thing) to have motor drive but then when it evolved, it changed to Lightning Rod. This also happened with my shed skin Scraggy switching abilities. If it wasn't for that, I'd just make any Type 1 PID with what I wanted then call it good. Also I heard random wifi will not accept a Type 1 PID on a Gen V poke but I haven't been able to try it out yet.
Codr Posted February 27, 2011 Posted February 27, 2011 Well one reason I've found was that if I generate a Type 1 PID then evolve in-game, the ability may change because (apparently) it is recalculated differently according to the new Gen V PID. At least I think that's what is happening because I caught then edited the PID of a Blitzle (electric zebra thing) to have motor drive but then when it evolved, it changed to Lightning Rod. This also happened with my shed skin Scraggy switching abilities. If it wasn't for that, I'd just make any Type 1 PID with what I wanted then call it good. Also I heard random wifi will not accept a Type 1 PID on a Gen V poke but I haven't been able to try it out yet. Oh, that. That's a valid concern, and it'll be added, but probably not to the PID finder. You can just leave the PID editbox blank and it'll generate a random PID that meets all of the conditions you specify on the tabs.
haxorus_fan Posted February 28, 2011 Posted February 28, 2011 Will the beta version also work on the UK version of the games?
Codr Posted February 28, 2011 Posted February 28, 2011 Will the beta version also work on the UK version of the games? As far as I know, it's identical in every way that matters to the US version, so yes.
Puma Italia Posted March 4, 2011 Posted March 4, 2011 Wait, so the latest version will work with the english games? i just tried to make a code for my action replay, and when i put it in the program i got a bunch of question marks for the name. anyone know why?
Codr Posted March 4, 2011 Posted March 4, 2011 Wait, so the latest version will work with the english games? It'll work for save files. Code generation likely needs an update to work. Not to mention codes in general are somewhat messed up (Pokedex codes don't work and I can't guarantee the state of Pokemon codes.) at the moment.
Puma Italia Posted March 4, 2011 Posted March 4, 2011 It'll work for save files. Code generation likely needs an update to work. Not to mention codes in general are somewhat messed up (Pokedex codes don't work and I can't guarantee the state of Pokemon codes.) at the moment. an update of pokegen or an update of my action replay? do you know if these things will be fixed before the english games are released?
Codr Posted March 4, 2011 Posted March 4, 2011 an update of pokegen or an update of my action replay? PokeGen. do you know if these things will be fixed before the english games are released? It's more likely on release day, but maybe not. I have pretty limited time right now to work on it.
Puma Italia Posted March 4, 2011 Posted March 4, 2011 PokeGen.It's more likely on release day, but maybe not. I have pretty limited time right now to work on it. alright well just get to it whenever you can i guess. thanks for the program, it's awesome.
zchry Posted March 5, 2011 Posted March 5, 2011 will the black and white pokegen work with the action replay ds its a little different than action replay dsi
Codr Posted March 5, 2011 Posted March 5, 2011 will the black and white pokegen work with the action replay ds its a little different than action replay dsi Yes.
Puma Italia Posted March 5, 2011 Posted March 5, 2011 when pokegen for the english games is finished, will it be posted on this forum?
Codr Posted March 6, 2011 Posted March 6, 2011 It's always updated in the "Download link and information" thread in this section.
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