Elite Four Seth Posted October 13, 2010 Posted October 13, 2010 As title says, simple check requested on this pokemon to see how good of a PokeGen I did (still learning). Thank you for your time.
Kaphotics Posted October 14, 2010 Posted October 14, 2010 legal pokemon, illegal ids since 99.9% of people's legality definition does not include ID legality, you should be fine This is what I was kinda worried about, but from your wording it seems like it's not a huge deal.Just wondering, how can you tell that the IDs aren't possible. Is there some sort of formula to it? you can find out in one of rng reporter's add-on programs. the TID/SID are generated from the initial seed in between the end of the professor's speech and you "shrinking down".if you're just battling against friends or whoever with it, i wouldn't worry much. you can look it up using pandora's box, though, if you want.
Elite Four Seth Posted October 14, 2010 Author Posted October 14, 2010 Thank you kaphotics, you've been a great help.
Elite Four Seth Posted October 14, 2010 Author Posted October 14, 2010 Can I use this site to create/figure the legal IDs?
Elite Four Seth Posted October 14, 2010 Author Posted October 14, 2010 Alright, I looked at pandora's box and I think I have corrected the legality of the ID. A second check would be appreciated.
Bond697 Posted October 14, 2010 Posted October 14, 2010 what delay did you use to get that TID/SID pair? i tried 5000-2000 and i didn't hit it at all. you used the middle option, "trainer id" right? or did you look up the pid you used and take one of those TIDs? If you did, you need to use the trainer ID lookup too to make sure you can hit it.
Elite Four Seth Posted October 14, 2010 Author Posted October 14, 2010 Minimum delay 1... Infinite Search... Delay ended up being 301313... is this bad?
Bond697 Posted October 14, 2010 Posted October 14, 2010 it's fine, you would just have had to leave your game on for a VERY long time to get that. normal ones are between 4500 and 10000, i think. it's definitely fine, though. just say you left the game on and walked away for awhile. e: just to make a little sense out of it, delay corresponds to time spent before a certain thing happens. when rng-ing it's choosing "continue". when doing a TID/SID, it's getting past the prof speech. so, the higher the delay, the more time you would have to have left the game on.
Kaphotics Posted October 14, 2010 Posted October 14, 2010 it's fine, you would just have had to leave your game on for a VERY long time to get that. normal ones are between 4500 and 10000, i think. it's definitely fine, though. just say you left the game on and walked away for awhile.e: just to make a little sense out of it, delay corresponds to time spent before a certain thing happens. when rng-ing it's choosing "continue". when doing a TID/SID, it's getting past the prof speech. so, the higher the delay, the more time you would have to have left the game on. Delay*~60=Seconds .... *~60 = Minutes needed to wait from power on. ~83.7 minutes you'd have to leave your game on before ending the new game dialogue. No human would ever do that for non-novelty IDs, they wan't to play the game. If you want "legal" IDs, just use the PID search side, specify a range somewhere in 4500-10000 (50 delays is fine) and you get IDs that make it shiny that you can get normally.
Bond697 Posted October 14, 2010 Posted October 14, 2010 Delay*~60=Seconds .... *~60 = Minutes needed to wait from power on.~83.7 minutes you'd have to leave your game on before ending the new game dialogue. No human would ever do that for non-novelty IDs, they wan't to play the game. If you want "legal" IDs, just use the PID search side, specify a range somewhere in 4500-10000 (50 delays is fine) and you get IDs that make it shiny that you can get normally. thanks, i can never remember exactly what delay is in terms of time.
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