Septfox
May 11th, 2009, 03:45 AM
So, it seems that PokeTEX can open and view back sprites from Platinum, if offsets are provided and the read size is set properly (800x64). I find this quite nifty. The problem I have is twofold;
PokeTEX refuses to select blocks for use in the color map larger than 7x8. Now, I'm a decently patient person. If replacing the back sprites requires replacing the stock stuff block by little block, I have no problems. The problem lies in how PokeTEX writes to the sheet---instead of overwriting the 7x8 block that is selected, it replaces the whole section in the sheet - 8x8 blocks - with the 7x8 block I just edited. Rather, it takes the block and streeeeeetches it across that 8x8 section. While this is amusing, it's a bit counter-productive. Is there any way to manually change the block selection size?
The only way I know of commiting palette changes is via the Save ROM button next to the sprite map. This causes the above problem to manifest itself...so...is there another way to commit palette changes?
As far as I can tell, edits will take if done in PokeTEX...most of the time. But the above problems prevent proper edits :\
(I've mirrored this over at the PokeCommunity, just sayin' so nobody goes "ehhhhhh? o.O" if they see it)
PokeTEX refuses to select blocks for use in the color map larger than 7x8. Now, I'm a decently patient person. If replacing the back sprites requires replacing the stock stuff block by little block, I have no problems. The problem lies in how PokeTEX writes to the sheet---instead of overwriting the 7x8 block that is selected, it replaces the whole section in the sheet - 8x8 blocks - with the 7x8 block I just edited. Rather, it takes the block and streeeeeetches it across that 8x8 section. While this is amusing, it's a bit counter-productive. Is there any way to manually change the block selection size?
The only way I know of commiting palette changes is via the Save ROM button next to the sprite map. This causes the above problem to manifest itself...so...is there another way to commit palette changes?
As far as I can tell, edits will take if done in PokeTEX...most of the time. But the above problems prevent proper edits :\
(I've mirrored this over at the PokeCommunity, just sayin' so nobody goes "ehhhhhh? o.O" if they see it)