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  • Change a Pokemon's IVs and EVs

    Change a Pokemon's IVs and EVs

    This is useful making a Pokemon shiny, or for other effects.
    Before you begin, make sure you've done steps A1 and A2 in the introduction.

    As usual, for each row/name, you need to run through steps B1 to B7

    Slot 1 Shiny IVs:
    This code changes Pokemon in Slot 1 IVs to become shiny
    Box 9 Name 1: !/gZ59
    Box 9 Name 2: !/hZ9l


    Slot 1 Max IVs:
    This code changes Pokemon in Slot 1 IVs to max. removes shininess "_" means space.
    Box 9 Name 1: !/gZ_A
    Box 9 Name 2: !/hZ_A


    For usage with Cheats from Stats - Wild Shiny Encounters:
    This code change's slot one's IVs and EVs, to a Pokemon that can be used with a subset of a glitch.
    I recommend the Pokemon being nicknamed "ShinyCode", for future identification

    Box 9 Name 1: !/gZ'd3       (IVs to C9)
    Box 9 Name 2: !/hZ9l         (IVs to AA) <small L>
    Box 9 Name 3: !/aVfZ         (HP EV.1 to 3E)
    Box 9 Name 4: !/aW59       (HP EV.2 to FA)
    Box 9 Name 5: !/aX/1         (ATK EV.1 to EA)
    Box 9 Name 6: !/aY09        (ATK EV.2 to F5)
    Box 9 Name 7: !/aZ'l9         (Def EV.1 to D0) 'l9
    Box 9 Name 8: !/bZfZ         (Def EV.2 to 3E)
    Box 9 Name 9: !/eZ19         (Spe EV.1 to F6)
    Box 9 Name 10: !/fZ'l9         (Spe EV.2 to D0)
    Box 9 Name 11: !/cZ9l         (Spd EV.1 to AA) <small L>
    Box 9 Name 12: !/dZ/1         (Spd EV.2 to EA)


    For usage with Cheats from Stats - Walk through walls:
    This code change's slot one's IVs and EVs, to a Pokemon that can be used with a subset of a glitch.
    I recommend the Pokemon being nicknamed "NOWALLS", for future identification

    Box 9 Name 1: !/gZ9l         (IVs to AA) <small L>
    Box 9 Name 2: !/hZ9l         (IVs to AA) <small L>
    Box 9 Name 3: !/aVIZ         (HP EV.1 to 21) <capital I>
    Box 9 Name 4: !/aW9e       (HP EV.2 to A3)
    Box 9 Name 5: !/aX'd8         (ATK EV.1 to CE)
    Box 9 Name 6: !/aYJZ        (ATK EV.2 to 22)
    Box 9 Name 7: !/aZJZ         (Def EV.1 to 22)
    Box 9 Name 8: !/bZJZ         (Def EV.2 to 22)
    Box 9 Name 9: !/eZAA         (Spe EV.1 to 00)
    Box 9 Name 10: !/fZAA         (Spe EV.2 to 00)
    Box 9 Name 11: !/cZJZ         (Spd EV.1 to 22)
    Box 9 Name 12: !/dZ'd3       (Spd EV.2 to C9)


    For usage with Cheats from Stats - Wild Celebi:
    This code change's slot one's IVs and EVs, to a Pokemon that can be used with a subset of a glitch.
    I recommend the Pokemon being nicknamed "WildCEL", for future identification

    Box 9 Name 1: !/gZ'd3       (IVs to C9)
    Box 9 Name 2: !/hZ9l         (IVs to AA) <small L>
    Box 9 Name 3: !/aVfZ         (HP EV.1 to 3E)
    Box 9 Name 4: !/aW69       (HP EV.2 to FB) <this FB is species ID. changing this changes encounter>
    Box 9 Name 5: !/aX/1         (ATK EV.1 to EA)
    Box 9 Name 6: !/aY01        (ATK EV.2 to ED)
    Box 9 Name 7: !/aZ'l9         (Def EV.1 to D0)
    Box 9 Name 8: !/bZfZ         (Def EV.2 to 3E)
    Box 9 Name 9: !/eZ79         (Spe EV.1 to FC)
    Box 9 Name 10: !/fZ'l9         (Spe EV.2 to D0)
    Box 9 Name 11: !/cZzl         (Spd EV.1 to 64) <small L> <this 64 is lv 100 in hexadecimal. changing this changes wild Level>
    Box 9 Name 12: !/dZ/1         (Spd EV.2 to EA)

     

    Only For usage of Cheats from Stats - Illegal expanded:
    This modifies the details of the Pokemon in your Slot 5.
    It is called
    Illegal Expanded, as I've managed to expand the codes usage, and your Pokemon is now illegal >< .
    So in that sense, your Pokemon has been Illegally expanded from within.


    Box 9 Name 1: !//1fZ                      (pokemon Id to 3E)
    Box 9 Name 2: !//269                      (Item to FB) <changing this value, or the held item of the Pokemon, changes encountered species>
    Box 9 Name 3: !/00/1                      (Move 1 to EA)
    Box 9 Name 4: !/0101                      (Move 2 to ED)
    Box 9 Name 5: !/02'l9                      (Move 3 to D0)
    Box 9 Name 6: !/03fZ                      (Move 4 to 3E)
    Box 9 Name 7: !/04zl                      (TID to 64) <changing this value, changes encountered level>
    Box 9 Name 8: !/05/1                      (TID to EA)
    Box 9 Name 9: !/0679                      (EXP to FC)
    Box 9 Name 10: !/07'l9                      (EXP to D0)
    Box 9 Name 11: !/08fZ                      (EXP to 3E)
    Box 9 Name 12: !/0959                      (HP EV to FA)
    Box 9 Name 13: !/19/1                      (HP EV to EA)
    Box 9 Name 14: !/2909                      (ATK EV to F5)
    Box 9 Name 15: !/39'l9                      (ATK EV to D0)
    Box 9 Name 16: !/49fZ                      (DEF EV to 3E)
    Box 9 Name 17: !/599l                      (DEF EV to AA)
    Box 9 Name 18: !/69/1                      (SPE EV to EA)
    Box 9 Name 19: !/7919                      (SPE EV to F6)
    Box 9 Name 20: !/89'l9                      (SPC EV to D0)
    Box 9 Name 21: !/99fZ                      (SPC EV to 3E)
    Box 9 Name 22: !/_AAB                      (AD IV to 01)
    Box 9 Name 23: ./AA/1                      (SS IV to EA)
    Box 9 Name 24: ./ABAD                      (PP 1 to 03)
    Box 9 Name 25: ./AC'r9                      (PP 2 to D2)
    Box 9 Name 26: ./AD'd3                      (PP 3 to C9)

     

    If you want to change encountered species,
    simply change the held item, or run Box 9 Name 2 with a different value,
    on an existing Illegal Expanded PKMN.

    Depositing this Pokemon into the PC, will change important values required.
    Simply redo the "PP" portions of the code, with it in your 5th slot.
    DO NOT BRING IT TO BATTLE (don't let it gain EXP or EVs)

     




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