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  • Starter Mod

    After creating a mod-pack, one such mod you can add for Pokémon Mystery Dungeon: Blue Rescue Team is the Starter Mod, a modification that changes the available starters you can use.

    Instructions

    1. On the New Project window, choose "Starter Mod" in the drop-down, and fill in the name with something that makes sense. Then click OK.
      image.png
    2. Expand the project you just created and open "Starter Pokemon". You can do this either by double-clicking or by right-clicking and clicking Open.
      image.png
    3. Edit things to your liking. You should see something that looks like this:
      image.png
      For the purpose of this tutorial, we'll do this:
      image.png
    4. Click File -> Save -> Save File. Until issue #73 is resolved, there won't be an asterisk before or after saving.
      image.png

    Remarks

    If you try it out, you should see the Pokemon you chose.

    PatchedRom__22131.pngPatchedRom__22177.png

    Observe the lack of the portraits. When editing EoS ROMs, you can create a project that takes care of that. That is not the case for Blue Rescue Team. The file format is understood, and we can substitute the portraits. However, we can't currently get the game to use the substituted portraits. This may be the side effect of hard-coding, but what exactly controls this is unknown.




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    It crashes my game with specific animations (like when they become a team and do a "we did it" type animation).

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    On 8/1/2019 at 12:28 PM, DrMasquerade said:

    It crashes my game with specific animations (like when they become a team and do a "we did it" type animation).

    I think I encountered something like this years ago with save edits, but IIRC the only crash was that one scene. I might not be able to do anything about that, but what happens if you switch to a clean ROM for that one scene?

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    I haven't tested it. Someone is making a mod to replace the unique animations to a generic one so it never crashes like here: 

     

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    been wanting to give this a try however when i started on the very first step its says choose "Starter Mod" in the drop-down. but there isnt a starter mod on the drop down am i using an older version or a new version which has a different way of editing roms im using version 1.0.0.0 its probably me missing something but anyhelp would be appreciated!

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    8 hours ago, NightFireFox said:

    been wanting to give this a try however when i started on the very first step its says choose "Starter Mod" in the drop-down. but there isnt a starter mod on the drop down am i using an older version or a new version which has a different way of editing roms im using version 1.0.0.0 its probably me missing something but anyhelp would be appreciated!

    Are you using the latest version linked to in the intro?

     

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    that was the problem was using an older version. however when i got the newer version im still having the same problem the version im on is 4.2.12.0

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    1 hour ago, NightFireFox said:

    that was the problem was using an older version. however when i got the newer version im still having the same problem the version im on is 4.2.12.0

    Are you using right-click -> Create Project in Solution Explorer and not Create File in the File menu?

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    i did following it the way on the guide only two that show up were modpack and generic mod. starter mod did not show i restarted to make sure i was following it right and those are the only 2 to show.

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    2 hours ago, NightFireFox said:

    i did following it the way on the guide only two that show up were modpack and generic mod. starter mod did not show i restarted to make sure i was following it right and those are the only 2 to show.

    Choose the modpack solution. Once you go through the wizard, you'll be able to create a starter mod project. Please be sure to read at least the first 3 steps in the tutorial before trying to create the starter project.

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    53 minutes ago, evandixon said:

    Choose the modpack solution. Once you go through the wizard, you'll be able to create a starter mod project. Please be sure to read at least the first 3 steps in the tutorial before trying to create the starter project.

    i have done the last 3 steps and made the modpack with the Wizard. when i right click Directory and create project only Generic mod and modpack show up. i have been following form step one on the other pages to this point. here's an image of what im seeing on the sky editor
     

    Capture.PNG

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    Hi, every time I attempt to export Blue Rescue Team, the editor crashes. I keep getting the following error:

    Quote

    Exception Details:
    System.UriFormatException: Invalid URI: The format of the URI could not be determined.
       at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind)
       at DotNet3dsToolkit.Converter.EnsureInputIsNotInOutputBeforeDeleting(String inputFile, String outputPath)
       at DotNet3dsToolkit.Converter.VB$StateMachine_93_ExtractAuto.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at SkyEditor.ROMEditor.Projects.BaseRomProject.VB$StateMachine_41_ImportRom.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\Projects\BaseRomProject.vb:line 198
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at SkyEditor.ROMEditor.DsModSolutionInitializationWizard.BaseRomStep.VB$StateMachine_25_ExtractRom.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\DsModSolutionInitializationWizard.vb:line 144
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at SkyEditor.ROMEditor.UI.WPF.DsModSolutionInitializationWizardBaseRomStepView.VB$StateMachine_5_btnExtract_Click.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.UI.WPF\Views\WizardSteps\DsModSolutionInitializationWizardBaseRomStepView.xaml.vb:line 19
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.DispatcherOperation.InvokeImpl()
       at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Windows.Threading.DispatcherOperation.Invoke()
       at System.Windows.Threading.Dispatcher.ProcessQueue()
       at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       at System.Windows.Window.ShowHelper(Object booleanBox)
       at System.Windows.Window.ShowDialog()
       at SkyEditor.UI.WPF.MenuActions.FileNewSolution.VB$StateMachine_9_DoAction.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.DispatcherOperation.InvokeImpl()
       at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Windows.Threading.DispatcherOperation.Invoke()
       at System.Windows.Threading.Dispatcher.ProcessQueue()
       at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       at System.Windows.Window.ShowHelper(Object booleanBox)
       at System.Windows.Window.ShowDialog()
       at SkyEditor.UI.WPF.StartupHelpers.VB$StateMachine_4_ShowMainWindow.MoveNext()

    Loaded Assemblies:
    --------------------
    mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

    SkyEditor.ROMEditor.UI.WPF, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.ROMEditor.UI.WPF.exe

    PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll

    WindowsBase, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\WindowsBase\v4.0_4.0.0.0__31bf3856ad364e35\WindowsBase.dll

    System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

    System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

    PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\WINDOWS\Microsoft.Net\assembly\GAC_64\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll

    System.Xaml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Xaml.dll

    System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

    System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

    SkyEditor.UI.WPF, Version=0.0.0.160, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.UI.WPF.dll

    SkyEditor.Core, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.Core.dll

    Microsoft.VisualBasic, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Microsoft.VisualBasic\v4.0_10.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dll

    System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

    System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

    SkyEditor.Utilities.AsyncFor, Version=5.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.Utilities.AsyncFor.dll

    netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\netstandard\v4.0_2.0.0.0__cc7b13ffcd2ddd51\netstandard.dll

    SkyEditor.IO, Version=5.0.8.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.IO.dll

    Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\Newtonsoft.Json.dll

    System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Numerics\v4.0_4.0.0.0__b77a5c561934e089\System.Numerics.dll

    System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Serialization\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.Serialization.dll

    System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll

    SkyEditor.ROMEditor.Windows, Version=4.2.12.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.ROMEditor.Windows.dll

    SkyEditor.CodeEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.CodeEditor.dll

    SkyEditor.CodeEditor.UI.WPF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.CodeEditor.UI.WPF.exe

    SkyEditor.ROMEditor, Version=4.1.0.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.ROMEditor.dll

    DSPatcher, Version=1.0.0.4, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\DSPatcher.exe

    DotNet3dsToolkit, Version=0.0.0.118, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\DotNet3dsToolkit.dll

    ICSharpCode.AvalonEdit, Version=5.0.3.0, Culture=neutral, PublicKeyToken=9cc39be672370310
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\ICSharpCode.AvalonEdit.dll

    Xceed.Wpf.AvalonDock, Version=3.4.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\Xceed.Wpf.AvalonDock.dll

    PresentationFramework.Aero2, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework.Aero2\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.Aero2.dll

    PresentationFramework-SystemXml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemXml\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemXml.dll

    PresentationFramework-SystemData, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework-SystemData\v4.0_4.0.0.0__b77a5c561934e089\PresentationFramework-SystemData.dll

    UIAutomationTypes, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\UIAutomationTypes\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationTypes.dll

    UIAutomationProvider, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\UIAutomationProvider\v4.0_4.0.0.0__31bf3856ad364e35\UIAutomationProvider.dll

    System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Deployment\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll

    Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll

    Windows.UI, Version=255.255.255.255, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime
    C:\WINDOWS\system32\WinMetadata\Windows.UI.winmd

    Windows.Foundation, Version=255.255.255.255, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime
    C:\WINDOWS\system32\WinMetadata\Windows.Foundation.winmd

    System.Runtime.InteropServices.WindowsRuntime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
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    System.Runtime.WindowsRuntime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.WindowsRuntime\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.WindowsRuntime.dll

    SkyEditor.SaveEditor, Version=4.2.1.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\SkyEditor.SaveEditor.dll

    Xceed.Wpf.Toolkit, Version=3.4.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\Xceed.Wpf.Toolkit.dll

    DotNetNdsToolkit, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null
    C:\Users\Bronte_2\Documents\My Games\Emulators\SkyEditor\DotNetNdsToolkit.dll

    --------------------
    User Message:

    Any help would be appreciated!

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    On 1/16/2020 at 12:39 AM, Saturnsbarz said:

    Hi, every time I attempt to export Blue Rescue Team, the editor crashes. I keep getting the following error:

    Any help would be appreciated!

    I get the same error...

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    On 8/27/2019 at 1:00 PM, NightFireFox said:

    i have done the last 3 steps and made the modpack with the Wizard. when i right click Directory and create project only Generic mod and modpack show up. i have been following form step one on the other pages to this point. here's an image of what im seeing on the sky editor
     

    Capture.PNG

    Hey it must be that you are using the EUROPEAN version of that game, only the Starter Mod appears in the USA Version.

    But it doesn't matter anyway I have codes for that.

    This is an Action Replay that was recently released on SuperCheats.


    (USA Version)

    Hero: 121136A8 00000XXX
    Partner: 121136AA 00000XXX


    (EUROPE Version)

    Hero: 1211221C 00000XXX

    Partner: 1211221E 00000XXX

    0001 - BULBASAUR
    0002 - IVYSAUR
    0003 - VENUSAUR
    0004 - CHARMANDER
    0005 - CHARMELEON
    0006 - CHARIZARD
    0007 - SQUIRTLE
    0008 - WARTORTLE
    0009 - BLASTOISE
    000A - CATERPIE
    000B - METAPOD
    000C - BUTTERFREE
    000D - WEEDLE
    000E - KAKUNA
    000F - BEEDRILL
    0010 - PIDGEY
    0011 - PIDGEOTTO
    0012 - PIDGEOT
    0013 - RATTATA
    0014 - RATICATE
    0015 - SPEAROW
    0016 - FEAROW
    0017 - EKANS
    0018 - ARBOK
    0019 - PIKACHU
    001A - RAICHU
    001B - SANDSHREW
    001C - SANDSLASH
    001D - NIDORAN - Female
    001E - NIDORINA
    001F - NIDOQUEEN
    0020 - NIDORAN - Male
    0021 - NIDORINO
    0022 - NIDOKING
    0023 - CLEFAIRY
    0024 - CLEFABLE
    0025 - VULPIX
    0026 - NINETALES
    0027 - JIGGLYPUFF
    0028 - WIGGLYTUFF
    0029 - ZUBAT
    002A - GOLBAT
    002B - ODDISH
    002C - GLOOM
    002D - VILEPLUME
    002E - PARAS
    002F - PARASECT
    0030 - VENONAT
    0031 - VENOMOTH
    0032 - DIGLETT
    0033 - DUGTRIO
    0034 - MEOWTH
    0035 - PERSIAN
    0036 - PSYDUCK
    0037 - GOLDUCK
    0038 - MANKEY
    0039 - PRIMEAPE
    003A - GROWLITHE
    003B - ARCANINE
    003C - POLIWAG
    003D - POLIWHIRL
    003E - POLIWRATH
    003F - ABRA
    0040 - KADABRA
    0041 - ALAKAZAM
    0042 - MACHOP
    0043 - MACHOKE
    0044 - MACHAMP
    0045 - BELLSPROUT
    0046 - WEEPINBELL
    0047 - VICTREEBEL
    0048 - TENTACOOL
    0049 - TENTACRUEL
    004A - GEODUDE
    004B - GRAVELER
    004C - GOLEM
    004D - PONYTA
    004E - RAPIDASH
    004F - SLOWPOKE
    0050 - SLOWBRO
    0051 - MAGNEMITE
    0052 - MAGNETON
    0053 - FARFETCH'D
    0054 - DODUO
    0055 - DODRIO
    0056 - SEEL
    0057 - DEWGONG
    0058 - GRIMER
    0059 - MUK
    005A - SHELLDER
    005B - CLOYSTER
    005C - GASTLY
    005D - HAUNTER
    005E - GENGAR
    005F - ONIX
    0060 - DROWZEE
    0061 - HYPNO
    0062 - KRABBY
    0063 - KINGLER
    0064 - VOLTORB
    0065 - ELECTRODE
    0066 - EXEGGCUTE
    0067 - EXEGGUTOR
    0068 - CUBONE
    0069 - MAROWAK
    006A - HITMONLEE
    006B - HITMONCHAN
    006C - LICKITUNG
    006D - KOFFING
    006E - WEEZING
    006F - RHYHORN
    0070 - RHYDON
    0071 - CHANSEY
    0072 - TANGELA
    0073 - KANGASKHAN
    0074 - HORSEA
    0075 - SEADRA
    0076 - GOLDEEN
    0077 - SEAKING
    0078 - STARYU
    0079 - STARMIE
    007A - MR.MIME
    007B - SCYTHER
    007C - JYNX
    007D - ELECTABUZZ
    007E - MAGMAR
    007F - PINSIR
    0080 - TAUROS
    0081 - MAGIKARP
    0082 - GYARADOS
    0083 - LAPRAS
    0084 - DITTO
    0085 - EEVEE
    0086 - VAPOREON
    0087 - JOLTEON
    0088 - FLAREON
    0089 - PORYGON
    008A - OMANYTE
    008B - OMASTAR
    008C - KABUTO
    008D - KABUTOPS
    008E - AERODACTYL
    008F - SNORLAX
    0090 - ARTICUNO
    0091 - ZAPDOS
    0092 - MOLTRES
    0093 - DRATINI
    0094 - DRAGONAIR
    0095 - DRAGONITE
    0096 - MEWTWO
    0097 - MEW
    0098 - CHIKORITA
    0099 - BAYLEEF
    009A - MEGANIUM
    009B - CYNDAQUIL
    009C - QUILAVA
    009D - TYPHLOSION
    009E - TOTODILE
    009F - CROCONAW
    00A0 - FERALIGATR
    00A1 - SENTRET
    00A2 - FURRET
    00A3 - HOOTHOOT
    00A4 - NOCTOWL
    00A5 - LEDYBA
    00A6 - LEDIAN
    00A7 - SPINARAK
    00A8 - ARIADOS
    00A9 - CROBAT
    00AA - CHINCHOU
    00AB - LANTURN
    00AC - PICHU
    00AD - CLEFFA
    00AE - IGGLYBUFF
    00AF - TOGEPI
    00B0 - TOGETIC
    00B1 - NATU
    00B2 - XATU
    00B3 - MAREEP
    00B4 - FLAAFFY
    00B5 - AMPHAROS
    00B6 - BELLOSSOM
    00B7 - MARILL
    00B8 - AZUMARILL
    00B9 - SUDOWOODO
    00BA - POLITOED
    00BB - HOPPIP
    00BC - SKIPLOOM
    00BD - JUMPLUFF
    00BE - AIPOM
    00BF - SUNKERN
    00C0 - SUNFLORA
    00C1 - YANMA
    00C2 - WOOPER
    00C3 - QUAGSIRE
    00C4 - ESPEON
    00C5 - UMBREON
    00C6 - MURKROW
    00C7 - SLOWKING
    00C8 - MISDREAVUS
    00C9-00E2 - UNOWN (VARIOUS)
    00E3 - WOBBUFFET
    00E4 - GIRAFARIG
    00E5 - PINECO
    00E6 - FORRETRESS
    00E7 - DUNSPARCE
    00E8 - GLIGAR
    00E9 - STEELIX
    00EA - SNUBBULL
    00EB - GRANBULL
    00EC - QWILFISH
    00ED - SCIZOR
    00EE - SHUCKLE
    00EF - HERACROSS
    00F0 - SNEASEL
    00F1 - TEDDIURSA
    00F2 - URSARING
    00F3 - SLUGMA
    00F4 - MAGCARGO
    00F5 - SWINUB
    00F6 - PILOSWINE
    00F7 - CORSOLA
    00F8 - REMORAID
    00F9 - OCTILLERY
    00FA - DELIBIRD
    00FB - MANTINE
    00FC - SKARMORY
    00FD - HOUNDOUR
    00FE - HOUNDOOM
    00FF - KINGDRA
    0100 - PHANPY
    0101 - DONPHAN
    0102 - PORYGON
    0103 - STANTLER
    0104 - SMEARGLE
    0105 - TYROGUE
    0106 - HITMONTOP
    0107 - SMOOCHUM
    0108 - ELEKID
    0109 - MAGBY
    010A - MILTANK
    010B - BLISSEY
    010C - RAIKOU
    010D - ENTEI
    010E - SUICUNE
    010F - LARVITAR
    0110 - PUPITAR
    0111 - TYRANITAR
    0112 - LUGIA
    0113 - HO-OH
    0114 - CELEBI
    0115 - TREECKO
    0116 - GROVYLE
    0117 - SCEPTILE
    0118 - TORCHIC
    0119 - COMBUSKEN
    011A - BLAZIKEN
    011B - MUDKIP
    011C - MARSHTOMP
    011D - SWAMPERT
    011E - POOCHYENA
    011F - MIGHTYENA
    0120 - ZIGZAGOON
    0121 - LINOONE
    0122 - WURMPLE
    0123 - SILCOON
    0124 - BEAUTIFLY
    0125 - CASCOON
    0126 - DUSTOX
    0127 - LOTAD
    0128 - LOMBRE
    0129 - LUDICOLO
    012A - SEEDOT
    012B - NUZLEAF
    012C - SHIFTRY
    012D - TAILLOW
    012E - SWELLOW
    012F - WINGULL
    0130 - PELIPPER
    0131 - RALTS
    0132 - KIRLIA
    0133 - GARDEVOIR
    0134 - SURSKIT
    0135 - MASQUERAIN
    0136 - SHROOMISH
    0137 - BRELOOM
    0138 - SLAKOTH
    0139 - VIGOROTH
    013A - SLAKING
    013B - NINCADA
    013C - NINJASK
    013D - SHEDINJA
    013E - WHISMUR
    013F - LOUDRED
    0140 - EXPLOUD
    0141 - MAKUHITA
    0142 - HARIYAMA
    0143 - AZULRILL
    0144 - NOSEPASS
    0145 - SKITTY
    0146 - DELCATTY
    0147 - SABLEYE
    0148 - MAWILE
    0149 - ARON
    014A - LAIRON
    014B - AGGRON
    014C - MEDITITE
    014D - MEDICHAM
    014E - ELECTRIKE
    014F - MANECTRIC
    0150 - PLUSLE
    0151 - MINUN
    0152 - VOLBEAT
    0153 - ILLUMISE
    0154 - ROSELIA
    0155 - GULPIN
    0156 - SWALOT
    0157 - CARVANHA
    0158 - SHARPEDO
    0159 - WAILMER
    015A - WAILORD
    015B - NUMEL
    015C - CAMERUPT
    015D - TORKOAL
    015E - SPOINK
    015F - GRUMPIG
    0160 - SPINDA
    0161 - GROUND
    0162 - VIBRAVA
    0163 - FLYGON
    0164 - CACNEA
    0165 - CACTURNE
    0166 - SWABLU
    0167 - ALTARIA
    0168 - ZANGOOSE
    0169 - SEVIPER
    016A - LUNATONE
    016B - SOLROCK
    016C - BARBOACH
    016D - WHISCASH
    016E - CORPISH
    016F - CRAWDAUNT
    0170 - BALTOY
    0171 - CLAYDOL
    0172 - LILEEP
    0173 - CRADILY
    0174 - ANORITH
    0175 - ARMALDO
    0176 - FEEBAS
    0177 - MILOTIC
    0178-017B CASTFORM (VARIOUS)
    017C - KECLEON
    017D - SHUPPET
    017E - BANETTE
    017F - DUSKULL
    0180 - DUSCLOPS
    0181 - TROPIUS
    0182 - CHIMECHO
    0183 - ABSOL
    0184 - WYNAUT
    0185 - SNORUNT
    0186 - GLALIE
    0187 - SPHEAL
    0188 - SEALEO
    0189 - WALREIN
    018A - CLAMPERL
    018B - HUNTAIL
    018C - GOREBYSS
    018D - RELICANTH
    018E - LUVDISC
    018F - BAGON
    0190 - SHELGON
    0191 - SALAMENCE
    0192 - BELDUM
    0193 - METANG
    0194 - METAGROSS
    0195 - REGIROCK
    0196 - REGICE
    0197 - REGISTEEL
    0198 - LATIAS
    0199 - LATIOS
    019A - KYOGRE
    019B - GROUDON
    019C - RAYQUAZA
    019D - JIRACHI
    019E - DEOXYS (FORM 1)
    019F-01A0 - UNOW
    01A1 - DEOXYS (FORM 2)
    01A2 - DEOXYS (FORM 3)
    01A3 - DEOXYS (FORM 4)
    01A4 - MUNCHLAX
    01A5 - DECOY

     

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    Has anyone managed to complete a playthough of this? I get as far as the end of the first dungeon, go back to base and the game crashes when attempting to load an animation that does not exist.

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