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Showing results for tags 'file size'.
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bug Sword file still throwing filesize error, Shield file fine
supersemantic posted a topic in PKHeX
What it says on the tin: I tried editing a Sword save file with version 20.06.19 and it threw a filesize error, specifically stating that the file was too large, listing it at 1575632 bytes. In the attached image, a Shield file that I successfully edited is on the left, while the Sword file that threw the error is on the right. The edits made to the Shield file carried over correctly. I had had a hunch that it was due to saving while in the Isle of Armor, but trying a save on my Sword version in Wedgehurst also threw a filesize error. I have not been to the Isle of Armor on my Shield file yet, so it's possible that accessing the DLC area and/or getting the pokedex upgrade is the culprit. Otherwise, I'm stumped. Any thoughts would be appreciated! -
Hello, I noticed that PKHeX doesn't export non-32.02kb saves into 32.02kb ones (My case being 32.05kb from an emulator). Is it reasonable that I request for PKHeX to output Crystal (and if the same occurs, Gold/Silver) saves to 32.02kb size? To summarize, the VC saves (32.02kb) work with emulators and the Pokemon Stadium games, but after being overwritten in them or exported through PKHeX, they become 32.05kb saves and do not work, which is to be expected.
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- crystal
- virtual console
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