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Found 1 result

  1. EDIT2: Turns out I'd missed an option as per the post below: Original post of mine preserved below. but is no longer relevant: Good evening, I've been doing some messing about with a gen3 save file of mine, I ended up wanting to import a bunch of .pkm files into my save, and make them all level a specific level. I attempted to use the batch editor (see Batch-Editor-Conditions.png for the parameter used) to make all the .pkm files a specific level (e.g: Level 5), the batch job finishes with the usual "Modified Files" notification (Confirmation.png). Upon loading the output files, the pokemon are seemingly 100% unmodified, same goes if I use the feature directly on the save file instead of on a folder containing .PKM files. I did test the batch editor on editing the raw EXP count of pokemon (such as making all pokemon on the save file have 500 EXP) which worked just fine. Issue is persistent on: 18-11-16 and 16-12-06 releases. Relatively minor issue all things considered, but figured I'd flag it... Always possible that I'm just using the tool incorrectly as well. EDIT: I did also do the above tests with a AS save file of mine, and had the same issues there, so the problem does not appear to be specific to a particular generation's save file. Thanks, -zwab
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