FabiuS_PRO
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Posts posted by FabiuS_PRO
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8 hours ago, Kaphotics said:
Trainer flags are self explanatory
Can they switch/change pkm during battle? Can they use items? Do they have to consider teammates when choosing a move? Do they white out the player if they win?
Thank you so much.
And another question. What is the difference of flags "Base" "Strong " and "Expert"
I saw that some NPCs has only "Base", some "Base" and "Expert" and others all three
Thank you
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Hi, i'm new on the community.
sorry if i wrote you a private message.
I want only to know how is one function of latest version Pk3ds
I've searched everywhere on the web but i didn't find anything.
I saw that there are some new flags called Trainer.AI bits
What change does in game the flags "No Without", "Poke Change", "Double", "Battle Royal" an "Item" ?
"Item" I suppose that gives the possibilities of use or not the item support such as Potions and restore
Please reply me
Thanks a lot
pk3DS: Pokémon 3DS ROM Editor and Randomizer
in ROM - 3DS Research and Development
Posted · Edited by FabiuS_PRO
Hi,
i'm modifying USUM games with pk3s. Is there a method to make trainers smarter?
I've flagged all 3 AI bits (basic, strong,expert) but the ai doesn't make right choice sometime.
Is there a method to force AI to use stats move first (sword dance, nasty plot or other) before attack?
I noted that if the AI can 2 hit ko my pokemon never use stats move first; otherwise if would necessary 3 o plus turn to ko, use stats move first.
Also Poke change flag seems not work for some trainer. Works only for the trainer that have this flagged defalut programmed (important npc)
Someone can help me?
Thanks a lot